- The art is great, the premise is nice and I'm into it.
- The UI is amazing, I like the way the dialogues move to represent character movement in the beginning, very cute.
- The tune for talking is very cute, but rowan's doesn't really feel good for me especially when it's a long dialogue, lily and yew tunes are nice, maybe limit the tunes a bit, it doesn't have to be as long as the dialogue.
- Given the combat rate, I think making combat snappier would be nice, to speed up things, as I feel at some point the combat feels like a slog, like when you press the button, the button anims could be snappier, the transition between operation could also be faster, the click at the start at each combat to confirm the enemy name can be skipped, a button to fast forward the actions would be nice.
- Without a map I kinda got too disoriented and gave up, haven't seen the end of the demo yet :(
- Some shader issues(?) as it has white stuffs randomly and I'm not sure if it's intentional, I'm using 3080 TI.















