I'm gonna be a bit harsh:
- Player movement feels bad, the curve when changing direction is just annoying.

- Ship collision should be a sphere, so when I move diagonally like this I expect it to not get stucked.

- And some design is quite questionable, for this one, there are cases where I went into a room and placed next to an enemy spawner, but I can't move because of the transition, if there's an enemy there and shoots me, I can't do anything. And the enemy spawner just hides the enemies inside it.
