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(+1)

I like it a lot—the vibe, the characters, the art, and the writing.

While outside of combat, I think it's better for the team members to not have collision, or there will be awkward blocking in narrow spaces.

The bugs seem bugged. They can attack, but don't actually hit anything. 

Not sure if after killing the big bug and reaching the stair it's the end? I got back to the title screen after hitting the stair.

That's all the complaints for now. Nice work, mate.

Thanks for trying the game.

You reached the end of the demo. I've been slowly building up the systems I need for the full game and I wish I had more but there's always next time.

>I think it's better for the team members to not have collision

That's a possibility I've considered, and surely I'll consider it even harder once I have all 5 party members.

>The bugs seem bugged. They can attack, but don't actually hit anything. 

That is weird, they should be trying to kill you. I'll make sure they are more dangerous next time.