I see what you are going for; it could be good, I'm going to be a bit harsh about this, but keep in mind I might not be the target audience.
- Parry is kinda useless in this fast pace with everything going on.
- The juice is nice but:
- The platform wobbling when moving is really annoying, with all the juices going on, you are having a big problem with visibility. Half of the time I have no idea what hit me.
- The color of everything is mixing to be a blob that makes it really hard to see enemies and projectiles.
I think you should consider reevaluating the arts as a whole, especially the colors, and consider the non-combat related stuff like the floor pattern, etc., to be of lower value, or some way to separate enemies, projectiles, and fluffs.