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sturfall

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A member registered Apr 05, 2020 · View creator page →

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Hey! I’m Sturfall, Musician and Game Designer extraordinaire. If you need short, loopable songs- about 30 seconds long- for your games, I’d be glad to work with you (for free!!!!)! I can also make additional loop-songs or longer songs for a small price, usually around $10-15. Don’t feel like you have to pay, though- the loop-songs are the same level of effort I put into any song I make, just shorter.

Examples of my work can be found strewn all over the links below:

https://m.soundcloud.com/sturfall

https://m.soundcloud.com/sturfalle

https://m.youtube.com/channel/UCpQN9ycvBXp7rUNO5ZQFp5A

(my YouTube channel is brand-new, so support is really appreciated!!)

If you’re interested, you can email me at sturfalle@gmail.com or message me on Discord [Sturfall#7683]. I look forward to working with you!

Hey all! I started a YouTube channel for my music that I’m really proud of, and I thought I’d share it here! Hopefully this helps bolster some actual music sharing and discussion instead of people just exclusively advertising all the time. 😅

So, here it is! Please leave some feedback, too: tell me if you like it, any advice or things you would change, or even song requests for the future! (I’m getting a growing number of those, so I can’t guarantee that I’ll get to all of them, but I still invite you to share your ideas!)

I like to keep the people I work with informed on how things are going for me. I know it can be annoying when people bump their threads all the time, but freelancing is difficult, especially when you’re just starting out. I’m just looking for others to collaborate with, same as a lot of the people on this platform! Hope you understand. 😁

Commissions have been going well so far! 

Recently freed up some more of my schedule to work on commissions/projects. Shoot me an email if you’re interested!

Well, thank you anyway! 😁 I’ll be here whenever you need.

Hey all!

I’m Sturfall, a Musician and Game Designer looking to collaborate on some music! I have 3+ years of experience composing soundtracks for video games and creative projects- you can listen to some of my work at https://m.soundcloud.com/sturfalle.

Need some amazing custom music for your game, trailer, or just to help flesh out a character? I’ve got you covered: I’ve worked with styles ranging from 8-bit chiptune to chill lofi to heavy metal, and I’m always open to trying new things! Custom music is one of the keys to adding life and originality to any creative project. Video game soundtracks are what inspired me to compose music in the first place, and I can confidently say they’re my specialty!

Whether you’re looking for an entire soundtrack or just one song, I’d absolutely love to be a part of your project! What’s more, my rates aren’t just negotiable: they’re *good*. Single songs are as little as $5, and multi-song orders are always priced specifically with your project scope and budget in mind.

Interested? Please visit my website at https://sturfall.carrd.co. I’m also glad to answer any questions you have- just send me an email at sturfalle@gmail.com, and I’ll respond as soon as I can. I very much look forward to working with you! 😁

Up to you!

The art is really good, considering the time you had to make this! Simple, fun, and enjoyable to watch.

The characters themselves are alright, I think, aside from being somewhat repetitive (Many characters, like Dad, Karkat, and Kanaya, have to run in close to their opponent to deal damage as fast as they can with a close-range attack. Characters like Roxy and Jade with bigger attacks and a more unique playstyle/use feel more fleshed-out as characters as a result.) I might be wrong about some of that, though, and that's the thing: I mainly found them lacking simply because I didn't fully know how to use them or what they did. I really liked playing as Roxy, but I couldn't consistently use her perfectlygenericobject-punch attack and ended up having to just run in and mash A and B. The biggest thing you can do to help your game, in my opinion, is add some explanation of how different characters work- what their moves are, how to use them (are directional inputs involved?), and maybe a general playstyle.

I totally approve of making Jade a really good character- the movement stuff she can do is some of the most fun I've had with a game like this!

Can you link me to the SBARGv2 games you mentioned? 

Interesting story! Your art is also really good.

This game is so cool! It feels very Homestuck, and the combination of the art with the storytelling style is fantastic. It references a more complex world, which is why its short playtime can be a little frustrating. I can tell you put a lot of effort into this, though, so great job! "None Pizza with Left Beef" as the third epilogue option is hilarious.

Also, during the John walkaround, I was able to walk all over the sky. I don't care if this is intentional or not- sky John filled me with so much joy.

Fun, not bad-looking, simple; I love it! My record is a whopping 16 seconds on Trickster mode.

Very cool concept! 'Strife Simulators' have always been favorites of mine, and this one is no exception, especially since I got an excuse to break out my Xbox controller. I enjoyed unlocking all the different characters, and the design wasn't bad. I was confused on how the mechanics worked, however, and ended up just pressing A and B over and over again. My biggest issue is that the game feels unfinished and unbalanced: as far as I could tell, some characters had more attacks than others, and the physics were a little weird sometimes (I'm henceforth a Jade Main, and her current 'meta' is attacking from across the stage with the A attack while the AI walks up slowly, then moving forward and pressing B, which launches her to the other side again). The Condesce fight was a sharp jump in difficulty compared to the others, and the tutorial didn't actually tell me how to play.

I would love future updates! I still had a great time with the game, and would love to see it grow.

A little confusing, but very cool gameplay once I figured it out. Nice idea!

Such an amazing game! Very homestuck-esque time shenanigans, cool artstyle, funny dialogue, and short enough to complete in a few minutes. And great music, too. The music is really great.

Awesome concept and good dialogue, but the tutorial is just a somewhat complicated explanation of the mechanics with no demonstration/action on the player's part. The END command also doesn't work, unfortunately breaking the rest of the game. The dialogue really was good, though, and this has all the makings of an excellent game if it worked properly: decent music, a complex battle system, and noticeable effort.

Looking forward to the full game!

Very homestuck. 

Amazing story; very engrossing! I enjoyed your use of aspects from the comic, and although they weren't always the main focus, they were well integrated. Visuals were somewhat lacking, but I gave you two stars because of the incredible detail in the storytelling (and the cover art. Really sets the mood).

Fun to play!