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Spartano46

11
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A member registered Apr 03, 2019 · View creator page →

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I've been playing around with different game engines(everything from gamemaker studio to rpg maker) for as long as I can remember, but this will only be the second jam I've taken part in. Programming is my personal area of expertise, so I don't expect my game to be the prettiest, but I have some ideas that I think will end up being pretty fun. 

Good game, esp. since you aren't a coder yourself. I agree with the comments below, however, that the game does need something of an added challenge, which doesn't necessarily need to be in the form of enemies. You could have fewer platforms, make some of them move, things along those lines to make the game more interesting. Overall though, it is still pretty cool.

Thanks for the feedback! I'll make sure to add in a good background for my next build. 

Awesome game! I was really amused by the fact that the game give you random objects to throw, and the game play itself is actually quite addictive.

I only recently stumbled on this engine, after many fruitless efforts to wrap my head around unreal. After tinkering with it for a few weeks, it's already become my favorite engine to work with. Definitely looking forward to using it in this jam!

I really liked it.  The only change that I would suggest is to prevent the sign from changing as someone walks in.

Awesome game! Very clever use of the two button rule.

The graphics for this game are really well done, and the core concept is very unique and interesting. The only critique that I have is the overall difficulty, which made the otherwise enjoyable game play feel painful at times.

Also, if you could take a look at my game and let me hear your thoughts, that would be greatly appreciated.

Really fun game. The old school graphics  combined with the simple mechanics gave it a very nice SNES feel. 

Re-uploaded to fix a game breaking bug