Thank you for playing! I'm glad you enjoyed! We had alot of fun ideas for maps that didnt make the cut due to the deadline, some of which we might revisit if we decide to work on the game post jam. Several others have mentioned wanting larger maps, and I don't know if it would have worked with the style we did things in, that would be something to consider as well. I'm sorry you didn't enjoy the pirate level, it seems like it was hit or miss with alot of people. Is there anything that you think might have improved it, such as removing the second ship, changing the firing rate, etc.?
Viewing post in Railyard Madness (Game Jam) comments
- I wish there was a faster mode.
- I could see which line has a new incoming train coming in.
- The Pirate level, should have just 1 ship, and the cannon turns red to show it's heating up, then fires, after 2 shots, the boat sails away and we don't have to worry about the Pirate for a few minutes, it comes back later. That would be okay.