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JumpShack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #9 | 3.500 | 3.500 |
Technical | #15 | 3.000 | 3.000 |
Fun | #23 | 3.000 | 3.000 |
Audio | #28 | 3.000 | 3.000 |
Overall | #36 | 2.833 | 2.833 |
Graphics | #47 | 2.500 | 2.500 |
Innovation | #51 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
Great little game, I liked that you added upgrades it gave the game something different, and the jetpack was really fun! I just missed some difficult progression, maybe spawn less platforms as higher that you get.
Which song(s) did you choose for the theme and how did you incorporate it/them?
Running - 2buttons
Which parts of the game did you create BEFORE the jam STARTED?
None as the jam started i started
Which parts of the game did you NOT create?
i did everything
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Comments
Simple game and really fun! I liked the power ups and how the background change depending how high you are and also it reminded me of the old good days playing doodle jump on my phone. Keep the good work!
Hey, another Construct user! Nice job in a day. It's a satisfying jumper, I like the power ups. With more time and some more content like enemies, it could be really cool.
Nice job! The jumping feels very satisfying, especially with the power ups. I agree with the other comments that it needs a bit more challenge.
Thank you for the feed back
I made this game in less then a day soo :/
Good game, esp. since you aren't a coder yourself. I agree with the comments below, however, that the game does need something of an added challenge, which doesn't necessarily need to be in the form of enemies. You could have fewer platforms, make some of them move, things along those lines to make the game more interesting. Overall though, it is still pretty cool.
Also small notes to all Players i am not even a coder i am a graphic designer soo that was reallly challenging to get though alone :')
The downside of the game is not the simplicity of mechanics, quite the opposite.
Look for literature on how to add challenges in your gameplay, eg:
https://gamedevelopment.tutsplus.com/tutorials/making-difficult-fun-how-to-chall...
Small world, I am also a graphic designer that uses Construct.
wanna team up? Like in a jam sometime?
Very easy and not challenging. The idea is cool, but it would be good to put obstacles or enemies to disrupt the climb.
I just lost because I got tired.
I was thinking of a passifist game as climbing should have been more challenging and have less platforms and less ability to move so it would make it good
The obstacle thing is also an issue as i cant really choose where i shoot
Pretty good game. Maybe could have a few less platforms? Seems you can play have the game not using controls at all as there is nearly always a platform to hit :P.
Thank you for your feedback
Really simple but a fun game. The controls are very easy to use as well.
Indeed :D
If you want to have more fun play the actual game on mobile called: "Doodle Jump"