Makes sense about the "cheese". I would absolutely love to play more of this game if you ever expanded it!
seanie5011
Creator of
Recent community posts
This is by far the most fun game I have played in this whole jam. The idea is brilliant, the art is quirky, the gameplay is fun, I love it! Its amazing you even added a tutorial!
It seems like you can cheese the AI by hiding far to the left, more often than not the AI goes off to the right and you can score easy shots. My only REAL complaint is that it doesn't feel like theres any impact when you hit the player, so you end up just shooting until something happens.
That being said, I still enjoyed (and played) this game a lot. I started on endless mode with the goal of reaching 50k score... then 100k, then 200k... I think my final score was 206571 before I decided I broke the game enough. My ship was so small the shotgun blasts were 10 times the size (try and spot it! its near the middle on the top part of the screen), my cooldowns so low the laser blast was instantaneous, and my screen so full of enemy waves and elite enemies that I only had 2FPS. The player would spawn and then die only a few frames later, I didn't need to press anything. Spectacular.
Honestly, this is amazing. Absolutely well done!

ETA:
1 million. I needed it.

Thank you so much for your feedback! I had intended to have more features fit in with dice rolls and having them affect the players shooting mechanic. And your point about the paper towel being somewhat unnecessary is quite true, although I had more mechanics and features I wanted to add to support it. Thanks for playing!
Hi thanks for posting and playing the game! I had intended to include more features with dice rolls to influence how many shots you are allowed to take and less shots giving you a higher score, but I found time so hard to manage. The pile up mechanic was an unintended feature but I quite liked it after a while, maybe being able to push back a load of the enemies at once would have been a cool mechanic?

