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A jam submission

Mothership AnnihilationView game page

You must defeat the mothership! Wait... you ARE the mothership!
Submitted by wafflekiller5876 — 11 hours, 57 minutes before the deadline
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Mothership Annihilation's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26172.8333.778
Overall#34532.7503.667
Creativity#36492.8333.778
Presentation#38552.5833.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the enemy ship who tries to kill the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted (1 edit)

This is by far the most fun game I have played in this whole jam. The idea is brilliant, the art is quirky, the gameplay is fun, I love it! Its amazing you even added a tutorial!

It seems like you can cheese the AI by hiding far to the left, more often than not the AI goes off to the right and you can score easy shots. My only REAL complaint is that it doesn't feel like theres any impact when you hit the player, so you end up just shooting until something happens.

That being said, I still enjoyed (and played) this game a lot. I started on endless mode with the goal of reaching 50k score... then 100k, then 200k... I think my final score was 206571 before I decided I broke the game enough. My ship was so small the shotgun blasts were 10 times the size (try and spot it! its near the middle on the top part of the screen), my cooldowns so low the laser blast was instantaneous, and my screen so full of enemy waves and elite enemies that I only had 2FPS. The player would spawn and then die only a few frames later, I didn't need to press anything. Spectacular.

Honestly, this is amazing. Absolutely well done!

ETA:

1 million. I needed it.


Developer(+1)

Good LORD man! I'm glad you enjoyed it so much! The AI will target the Elite enemy first before the mothership, so that is probably the "cheese" you are talking about. I really wanted to add some more "juice" to the hit effects, but I just didn't have enough time. Endless mode was added in the final 2 hours of the jam, and I'm glad I didn't have time to properly balance it so people could break it like you have. Thanks for the kind words and feedback!

Submitted

Makes sense about the "cheese". I would absolutely love to play more of this game if you ever expanded it!

Submitted

Man this is such a cool idea and the game was really well made I love it. The only thing I'll complain about is the resolution. I couldn't see the player's health only partly and the left side of the screen was completely covered. I guess it's fixed to 1920x1080 but my laptop is 1366x768

Developer(+1)

ah dang, I forgot about the different resolutions! Glad you enjoyed it anyway!

Submitted

I really liked the artstyle. It was so cool and a fun exprience.
Good work !

Developer

Thanks!

Submitted(+1)

Wow, great game for 48h. It took me 2-3 games to understand, what exactly is going on, and how to kill the "teleporting/dashing" player, but it is a entertaining and very frantic SHMUP. Great Job

Developer

Thanks for the feedback!