The game was nice visually, but the gameplay was punishing. I had a hard time with the combat. Melee was difficult due to the hitboxes, and the ranged option really was lacking power, I got overwhelmed quickly and didn’t get a chance to get far. I really like the upgrade system requiring a sequence of inputs to succeed! I liked the 2.5 perspective, it looked very nice.
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ForgeHero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #121 | 2.513 | 2.778 |
Audio | #131 | 1.508 | 1.667 |
Theme | #140 | 2.312 | 2.556 |
Fun | #143 | 1.709 | 1.889 |
Originality | #148 | 2.111 | 2.333 |
Controls | #150 | 1.608 | 1.778 |
Accessibility | #151 | 1.307 | 1.444 |
Overall | #151 | 1.866 | 2.063 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
None
Game Description
2.5D side-scrolling survival game. Craft upgrades and defend against endless waves of enemies.
How does your game tie into the theme?
You forge upgrades for your weapon.
Source(s)
https://github.com/diego-ferrand/GWJ68
Discord Username(s)
Potosin, Ninja, matox177
Participation Level (GWJ Only)
2
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