Working on particles, better sizes and basic hit animation, i will try to publish a test release asap to receive some feedback!
Recent community posts
Optimizations! For 2D tiled-based games people recommed sprite batch but in this case is needed just draw some tiles, then i make some interesting optimizations!
It draws 4 tiles to each direction in the player position and other players!
Hey i am indie developer and i am starting to create this game:
It's a 2D Mutiplayer 1 vs 3 Stealth and "Horror" with pretty lights, 1 Killer and 1-3 Survivors, Killer can turn of the light to chase survivors, and Survivors to escape from the death!!
You can create private rooms to play with your friends or search/create a public room, in some games me and me friends see its hard play with friends you have to connect with facebook share some secret keys and do other hard things and i want to keep this more simple as posible
Currently I work in this from some weeks ago, and is not to much things to do now but all the server architecture is on, i will not give any access to test it cause its now funny just join play with lights and leave
Please send all suggestions you have about this game and tell me if its a good idea and if you want to play it!
I will be updating this devlog each time i add interesting features!
Sorry for my english
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