Sure! Online leaderboards and online multiplayer are both planned. I’m focusing on stability first – there are a few bugs that came with the last update that I want to squash before adding anything new. Once those are cleaned up, I’ll start working on leaderboards, then move to multiplayer from there. Thank you for the support!
Retora
Creator of
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This is just what I’ve been looking for. I tried with my game and it worked partially. The code hit the wall with Node.js API.
Please make fs module work correctly. Simple things like reading a directory were impossible. fs.readdirSync is always returning an empty array.
But it’s a great alternative to NW.js and Neutralino. Thank you so much for your work and for keeping it MIT
Higher resolution is already locked in! I’ve just been holding off on the upload because I’m deep into polishing the character system—want to make sure it feels right before pushing the update.
In the meantime, you can absolutely jump into the live build and see how things are shaping up.
v1.1.0 is currently in the oven with:
- Crispier pixel resolution + cleaner, more readable fonts (plus some experimental visual spice)
- Way better mouse support
- A new chart modifiers menu (hold START before the song starts)
- And the usual bug-squashing, of course
Hi there! I’ve been developing a rhythm game which just received a local multiplayer update. Would you like to give it a try?

Game links:
- Itch.io: https://retora.itch.io/padmaniacs
- Latest Nightly: https://retoradev.github.io/PadManiacs/
- GitHub: https://github.com/RetoraDev/PadManiacs








