Amazing game, the art is really good and the story is very nice. I had to go play it twice to make sure I experienced the two endings! I liked the feel of the platformer and how the game played, great work!
pepabrdp
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I had a lot of fun, the game looks good and the music is nice. The menu was really clever and well implemented. I don't know if it was on purpose, but I got knocked away from the arena and that's why I finished the first level! For the boss, I would probably add a CD for the attack, I just spammed it and killed him in 2/3 seconds. Which does fit the theme of nothing going wrong really well, since I don't know if it was intentional, I thought it was worth mentioning. Good luck on your development for MetaBeast!
This is incredible, amazing, really well polished. I'm so impressed that you guys made this in a week. This feels almost ready for an actual release. I couldn't beat the boss tho, I struggled really hard with his second part, but that's a skill issue. Some small tip for clarity later, is to add something to say that the red buttons were only for resetting. The first time the tip appeared on top of the screen I was in the middle of heated battle between my rhythm coordination and a spider, I actually tried to push the box towards the button instead lol. I figured out easily after, but I felt I should just give a heads up! Great Job!
Game plays really well, art is really good and the VO is amazing. I wish there was a bit of a better indication for where the issues are happening in the house. Something else which is small but just a tiny tweak is that the oven doesn't play the sound when you turn the last correct knob, sometimes it made me wonder if I did it correctly or not. Similar to the computer, I don't know if I put the correct password or not! Extremely well polished, great job!
Thank you for the comment! I am definitely checking your game!
I initially wanted to draw everything on the screen, but I quickly realized I would not have the time for that, so I decided to finish what I couldn't draw with the textures! I am an engineer so the UI/UX and art were challenging to say the least, but really fun overall. I like the UI buttons changes ideas. My game is just that one level, I wanted to have multiple but in the second day I scratched that out as well, lol.
Yeah, sorry for that. My first ever game jam and because it worked fine on my computer, given some small hiccups but generally running around 45-50fps with an occasional drop to 30, I didn't even think about the performance issues. Thank you for trying and for the comment! Will play your game and leave a comment as well!
Thank you for the comment, I wanted to add more to the background/ create more things on the level. Time was definitely an issue. I think I was a bit out of touch regarding difficulty for the game, I didn't have any other person to playtest it besides me, I was afraid the game was WAY too easy. From other peoples review it seems that I overlooked how fair the game felt. Will play your game next!
Thank you for the comment! Sorry for the file sizes, I am definitely researching a lot in this past day about optimization, I have a couple of hints on why its too performance intensive for some people. I wanted to add some checkpoints, but I didn't have enough time. How did you find difficulty and gameplay? I did this jam on my own, without any one that could playtest my game besides me, so now I want as much feedback as I can, I feel like maybe the controls/movement were not really intuitive for some people. Will try out your game now!
