I had a lot of fun, the game looks good and the music is nice. The menu was really clever and well implemented. I don't know if it was on purpose, but I got knocked away from the arena and that's why I finished the first level! For the boss, I would probably add a CD for the attack, I just spammed it and killed him in 2/3 seconds. Which does fit the theme of nothing going wrong really well, since I don't know if it was intentional, I thought it was worth mentioning. Good luck on your development for MetaBeast!
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Hi pepabrdp,
Thank you for the detailed review! I’m glad to hear you enjoyed the game, and I’m very happy that you felt it fit the theme. I also appreciate your kind words about the menu implementation!
Regarding your feedback about getting knocked away from the arena, that was actually a known bug and not intentional.....sorry about that.
As for the boss fight, we intentionally skipped the cooldown and didn’t assign any health to the player or the boss to fit the theme of "NOTHING CAN GO WRONG." To be honest, I think it’s still a little rough around the edges.
Thanks again for your input. Cheers!