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Thank you for the comment! Sorry for the file sizes, I am definitely researching a lot in this past day about optimization, I have a couple of hints on why its too performance intensive for some people. I wanted to add some checkpoints, but I didn't have enough time. How did you find difficulty and gameplay? I did this jam on my own, without any one that could playtest my game besides me, so now I want as much feedback as I can, I feel like maybe the controls/movement were not really intuitive for some people. Will try out your game now!

Level design is great.

Perks may be not that intuitive. Better picture corresponding button on top of it and make some kind of visible cooldown next to it. Also, there is a bug with dash. It does not reset your vertical speed. Great game, but UE might be an overshoot) Also, UE4 have Web build support

UE5 was beyond what I needed, I started game dev recently and I only have experience with UE5. But if I knew how I probably would have chosen Unity for a 2D game like this.