Thanks! Sorry for the time lost with addiction D:
Osmago
Creator of
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Saw this on discord (It's worth it to post it there!). Really liked the dash attack movement, especially bouncing into the obelisk. I can imagine using it to combo with other moves (a ground pound? Air enemies?)
One thing I suggest is putting more time in juice. Get some screen shake when hitting the enemies and some impactful sound effects. You have the base for something great!
And congrats for finishing your first project :) Go make some more games!
I love love love the character you give to the robot, this is really charming. The movement mechanics were well executed as well (even though that was a weird choice of buttons!)
Maybe you could implement a shadow right below the character? In 3d games it's hard to know if you're above the platforms because of the camera perspective.
That was really cool! I liked how the puzzles led me one way and then stopped me, making me have to think a bit differently about the problem.
If I have to add anything, sometimes it's hard to click on the robots.. Maybe you could add an indicator to make it clear when they're selected, or make them chunkier! Great job overall
Whoa really nice! Had a lot of fun figuring out what strategy was best (In the end it was just double battery and pray to hit everything). Probably has some promise for a larger game if all the strategies are balanced out (some mods seemed so bad!) and synergies more developed.
I really liked facing Godot at the end :)
Very ambitious for a jam game! I was a bit overwhelmed at the start but then realized you can just buy/sell for infinite money since you always buy for 50 and sell for more.
More visuals would be nice. Also some form of tutorial or simplified game to explain the mechanics.
The overall theme of managing slaves is also a bit grim and not pleasant. But good job finishing this!








