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Asteroid God's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1463 | 3.588 | 3.588 |
Enjoyment | #2114 | 3.000 | 3.000 |
Overall | #2238 | 3.176 | 3.176 |
Presentation | #2906 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's asteroids, but you play as the asteroids instead of the ship.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
No way, we both made almost the same game of throwing asteroids at an AI controlled ship.
The idea of having a 'heart' that you have to protect was a good one, it's a nice way to add a lose-condition and keep the pressure up. The fact that's it's vaguely heart-shaped is also a nice touch.
Other asteroids being able to hurt your heart felt a bit harsh. A better way to add difficulty might have been just letting the ship shoot more.
Really nice to see some other ideas with asteroids! I thought it was a bit harsh for other asteroids to hurt you but managed to pull through. I enjoyed it a lot!
Very interesting mechanics! It's also very addictive with the bg music.
Interesting idea. I think I never played game where you can throw asteroids like that. I was always dodging them. So, pretty cool.
Yay! I won! Btw, pretty cool idea
Well done!!! and thanks!!!
This is awesome! I don't know if you knew this before making this game, but there is a concept in physics called a "Gravity Assist." This concept is where a spaceship uses the gravitational fields of a planet to alter its speed and direction (More detailed explanation: https://solarsystem.nasa.gov/basics/primer/). With a little more time this game could be used as a way to get students interested in physics. Amazing work. By far my favorite game I have played today.
Thanks! I think I recall that being used in A Space Odyssey - Although the ship turning is just the ship's AI, not gravity, so you may be giving me too much credit, haha.
A bit janky but overall a good concept
A bit janky but overall a good concept
Thank you!
Nice! What did you use for the making the sprites?
Thanks! I used Godot's Line2D (just a line renderer) to make the Graphics for everything.