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Omeleton

52
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2
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3
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5
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A member registered Oct 05, 2020 · View creator page →

Creator of

Recent community posts

This game... This game is one of the best experiences I have ever had online, and I'm not even that exaggerating... I'm much younger than you, but in a way feel a lot of similar emotions as you described in the game. I have always strived for women just to be with them. Not as friends, but romantically. I felt, so touched by this experience. I really thank you for making this. I don't know how to express such liking of something.

The simplicity of the concept and the storytelling elements are just... wow. I really do love it. I might just try talking to people instead of trying to date everybody. It is weird to say this, because I didn't really see my interactions that way until know. Or rather I saw them as such, but I've never really put much thought into that.

With all sincerity I can say, that this is one of, if not, the best game I've ever encountered. Thank you very much.  

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I personally am of the belief that the main character of your videogame, known as Mario "Jumpman" Mario is in a dire need of some prostitutes

Cool game, the last puzzle stumped me a bit, but i managed to get past it :)

Yeah, pretty cool

Ok you got me

Can I ask what do you do in this game?

Of course you have my follow ;)

Excellent job, wonderful music, wonderful art. The puzzles where a bit though though, keep it up

Kinda cool game, lacking some juice though (you know camera shake, music, SFX etc.)

Great Game, I haven't played all of it yet (just the first level). But from what can i gather it is a very polished top down shooter similar to asteroids, which is great. There is just one issue i have and that is i have a wider monitor than most 2560x1080 and the UI was a bit clunky, when i changed my graphical setting in monitor to be the standard 16:9 ratio everything worked just fine.

A great game wanna see more in the future :)

frist!!11

please don't look at it 

its a monster

e

Yeah I fell out in the hub right behind the altar thingy that talked to me, thanks for the reply it seems that you are working on it more so I am going to keep an eye out on how it eveolves

A cool game, a good idea just needs a bit more fleshing out. This could really work

Cool idea, its simple but not unoriginal, just needs a little bit more ........ polish

Are you telling me that los angels dosen't exist?!?!?!?1!?1!1?!1S?!S?!S!?!?!?!?!

Excellent game, just wish there were more enemies

Excellent, I have spend too much time with this game, a great timewaster, i could see this game being on the google play, just make efor mobile and you're done. Excellent job

I don't really like games with lots of text, so this comment is going to be a little bias, but i think you should add something to spice up the reading, in the process of looking at other people's game a stumbled upon a gem, a great game with loads of text, that manages to stay interesting (LINK here: To Get Her by Crow Seeds (itch.io)) not going to spoil it to you, but i think you should check it out. It has the feeling of a videogame mixed in with the feeling of a novel.

Not that your writing is bad, from what I read (and I read little), I quite like the story, but there is nothing to spice it up. If you participate in a GAME jam want to see a game not a visual novel.

Sorry for the quite harsh critique, but I want to make my feeling clear

Bit clunky, but it gets the job done very well. I would like to see the game with only one character but you are looking at him from two different perspectives at once

An excellent game, I especially like how you can double jump when you hold the orb in place, not many issues other than I completed few levels and then i got stuck in a black screen, i don't know why


Screenshot:

The enemies weren't designed to hurt you, tho it sounds very cool THX for the feedback

Good story and good idea, there are just some things to point out: 

  • The character dosen 't flip or turn when you move to the left
  • If you fall out of the map you just keep falling for ever
  • And you can use the hover ability to fly anywhere you want so that is a bummer

I feel that if you tried to work on the game a bit after the jam you could see a major improvement of the game, but there is almost nothing (other than the story, which is great btw) to separate it from other games, all I am saying is that you should try to add a new cool mechanic that would change the game. Perhaps you can use the souls for something else, maybe make more of them and use them as extra lifes; they give you a bonus mechanic, but they disappear if you take damage or something like that. 

There is a lot to work with, just try to focus on the three main problems I told you about first. A great idea, just needs a bit of polishing.

Thanks so much for the feedback, I honestly thought that if anybody would write any feedback, it would include the green gem and that it is overpowered, so it was kinda refreshing to see a new look at it

Yeah a good idea thx, you are really a cool dude ;)

Thanks this support really helps, I was trying to get a few of my friends into gamedev, but they resist. Which doesn't really matter. Still thanks for the support it really helps (also sorry for my bad English I am not a native speaker)

HOW do you make such funny games? I just played "to get her" and ended with laughter, now I am browsing through your games and just killed a horse that said "We could have been friends", as a toast is the metaphysical representation of  a stroke. WTF man, I wish my games where as good as yours

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THE BEST GAME I HAVE PLAYED IN THIS JAM (*so far*)

I love the concept, the puzzles are challenging, but fair. In most of them I got that sweat ahh moment when I figured out the solution. The story is a typical love story you can't go bad there. The clues in the ? tab were quite helpful, and the tools are complex, unique, but original and understandable. I like how you include a little tutorial level when introducing each one of them. And best part was the ending I was genuinely laughing at the for solid 5 minutes like a simple man, which should be your goal as a gamedev; to make games that are funny/interesting. Music was excellent and the theme was done well. The blurred gif images in the background gave each scene a unique look and feel. 

If you are going to work on it more (which you should), I will probably buy this game ngl. 

PLEASE I AM BEGING YOU MAKE MORE LEVELS. 

*also very cool name

THX so much for the feedback. Now I realize in retrospect how overpowered is the green gem, I will try to learn from that. Also sorry for the bug pressing "R" should restart the level and reset the green gems original position.

I don't really get this one

This game has a very simple design, and that's great (and also a great name). I have some issues:

  • The main one is the camera which doesn't show much of the screen, so there is almost no time to react to the incoming obstacles
  • The characters feel very slippery, which shouldn't be the games for precise games as is this one.
  • And the music always gets cut out when you die

I would highly suggest watching: How to make your game 2X as fun! - (In No Time.) - YouTube this video as it was a great help for my earlier games, and I feel it should help this one as well, if you just give it one watch you should find a few ways to make it interesting

Quite a good game, i like the sound effects, and the inspiration from 2048 is clear, but it isn't the same which is positive. The interpretation of the theme is questionable, but a great game nonetheless

Quite fun, though it is quite repetitive after a while

Quite cool though some thing are a bit clunky, the game was clearly intended for a controller, but you should work a bit on the mouse input as well.  I think this idea has a huge potential, and the graphical side of the game is excellent for a 48 h game.

Very cool concept, I haven't seen something like this in a long time. I especially love the movement, it is snappy responsive but fluid at the same time.