Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LatteralConnection

31
Posts
1
Following
A member registered Feb 07, 2024

Recent community posts

Thanks! Would be cool to know which ones, since that site just hosts what lots of different people make but np, maybe it's hard to find/list all that stuff again. 

Wondering which sounds were used, you can get a list at https://freesound.org/home/attribution/?format=plaintext

Got time for model/sound credits perchance?

Got time for sound credits perchance?

(1 edit)

My top 2 are:

  1. Duck quack
  2. Engine humming

But also curious in general how much variety of assets made by how many people goes into games

Got time for sound credits perchance?

Got time for sound credits perchance?

Got time for music/house/sound credits perchance?

Got time for models/music/sound/font credits perchance?

Got time for font/music/sound credits perchance?

Got time for SFX credits perchance?

Got time for audio credits perchance?

Got time for sound credits perchance?

Got time for model/sound credits perchance?

Wondering which sounds were used, you can get a list at https://freesound.org/home/attribution/?format=plaintext

Got time for sound credits perchance?

Got time for audio credits perchance?

Got time for music/sound credits perchance?

Got time for sound texture/credits perchance?

Wondering which sounds were used, you can get a list at https://freesound.org/home/attribution/?format=plaintext

Got time for sound credits perchance?

Got time for sound credits perchance?

Wondering which sounds were used, you can get a list at https://freesound.org/home/attribution/?format=plaintext

Wondering which sounds were used, you can get a list at https://freesound.org/home/attribution/?format=plaintext

I know you don't have to but i'd be kind of cool if you gave credit to the assets used (music, sounds? graphics?), for example the music is instantly recognizable as Brandon Morris' work. You don't have to list every item you used, just Like a "Assets" category with Art/Music/Sounds" subheaders and then just lists of usernames who contributed.

(Feel free to delete this post if its ruining the vibe =] )

Cool, all the best to ya!

(1 edit)

Sure thing, there's a bunch of ways:

  1. Log into the account you downloaded with and go to https://freesound.org/home/attribution/
  2. Use the ID that by default is part of the filename and append that to freesound.org/s/[sound_id]
  3. Use the username and sound name that are part of the default file name on google

But sometimes sounds get deleted, then it doesn't work.

If you renamed the sounds, you might be out of luck, unless the uploader added some kind of metadata.

To get the files I used Asset Ripper.

Cool game but looks like some credits are missing, perhaps even more

CC-BY-NC Sounds
synthetic low-rev engine.wav by Timbre
Artillery Explosion (Close) (Mixed) by EvanBoyerman

CC-BY Sounds
MECH STEPS - 2.wav by jdpstar
16-Explosion.wav by SgtPepperArc360

CC0 Sounds
goreSplat.wav by ThefitzyG
Falling Bomb.wav by Daleonfire
wind.mp3 by Topschool

Very epic!

Cool game but what are the credits really?

AustinDoss, alephlol, Pozitronic? ("more information"

Shazam, Antielctronic, Trashwizard? (game page)

HeeroKazen, Pozitronic, Shazam, Trashwizard? (jam submission page)

What's that "specialized software" you talk about though? Sounds spicy!