It was surprisingly fun to try and figure out different mechanics. I would, however, very much appreciate some indications that your actions are actually doing anything - I figured out about 10 slams by pure accident because I decided to just spam mouse button while talking to someone. I had absolutely no indication that there's any action happening after the grill is closed and opened, making me wonder if you have to wait specific amount of time before reopening. Even the sprite change on cigar isn't that clear, I didn't even notice the change at first. Maybe some smoking VFX? I know that maybe it wasn't in your intention to make it so clear, but it would still be a nice way to tell the player that something is cooking (haha get it, because you literally cook...)
I'm still happy that I've managed to find out most of (I think) mechanics with no hints. Also visually it was a blast. I love the sprite work and the dimensionality of it. Definitely looks like a polished product! Well done!












