Very fascinating movement. I was unsure whether the pulsating velocity effect is a result of laggy playback on a browser or intended behaviour. Either way, it created a trippy platforming experience that was somehow fascinating?! I didn't really understand how boost thingies worked, especially in first level where they were seemingly just "teleporting" me next to the wall near the end (well thank you for leaving me a cool wall-jumping tech, not sure how intended that is LOL) and the respawn mechanics would occasionally always teleport me into the void, but other than that, very fun and very trippy experience! Aesthetics in some levels were amazing. I also liked talking with rats, they had... unusual dialogue! Just wish there was more platforming, but I'm just a gameplay guy, so of course I want more gameplay 👀
Viewing post in rat nightmare jam comments
thanks for giving it a spin! From other reports I’ve heard it seems I borked some of the mouselook stuff by not using delta_time ¯\_(ツ)_/¯ thanks for sticking through it, def ran out of time to make more platforming levels but hey, next game for sure lol
Glad you liked the rats, had fun writing some odd dialogue lol