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Burying mechanic is interesting. I wonder if it can be expanded in any way. Specific shapes of graves that can fit only specific types of enemies? I don't know, I just love interactive elements!

Anyway, the ambience was pretty creepy, which didn't really fit to my feelings of laughter when I was burying a dolphin and then roleplaying Touhou near the end... but I guess that's how a fever dream would go 🙃 Also bonus points for letting me kill lobsters.

I guess what's missing in terms of gameplay is any kind of feedback to your interactions - the biggest offender here is shopping. I didn't even realize at first that I was even making purchase, but hey, at least I got myself 4 bucket upgrades!