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(+1)

That was.... definitely an experience. Some games weren't actually that clear with control scheme even though the description promised this (like jump button in a platformer game, but I guess you can quickly bruteforce it through a range of most used buttons in platformer games, but then what's the point of the top HUD 👀)

Other than that, very neat recreation of a bunch of different genres. I'm impressed, considering you've managed to do it in a week, even though I could probably point out a bunch of nitpicks for every one of them 🙃

Big fan of the visuals and the background work! (also the itch.io page goes crazy)

Thanks! I forgot about the space key hint in the platformer. Idk why - maybe because it seemed too obvious to me, hahahaha

(+1)

We’re crazy and working full-time - you can check our GitHub. And the final game looks impossible to make in a week, even for us!