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Kostra

99
Posts
2
Followers
A member registered Jun 19, 2022 · View creator page →

Creator of

Recent community posts

Interesting concept :) It is quite unclear what to do for me, with the camera so zoomed, i cant really see where to go and what to do. I love the atmosphere.

Great concept! It takes a while to get used to the controls, but the puzzles are fun and challenging :) 

Thank you for the feedback. The disapearing is the implementation of the theme. You can see when the buble is going to be pop by its size, so you shoudnt go for bubles, which are gonna pop too early anyway and similarly, you dont have to avoid the knives, ehich are gonna fade anyway. But I guess, I could have made more clear, what you have to avoid and what you have to collect.

I like the concept :) As already mentioned, it is really hard to tell, that the liźards are stunned. Other than that, it is a fun little game :)

This is such a cool idea! Good job.

Thank you, glad you like it :) Thanks for the tip as well.

Thank you!

Thank you very much!

Thanks for playing. It gets harder, the stones fall more and more often, as mentioned in the description. Once you get to like 50-70 points, it is pretty hard.

Thank you. Maybe I could have made, that you have to actually hit the ship, but that would make the game much harder, so I dont know.

Yea, that would be great. Thanks for playing

Interesting and creative idea :) It gets boring after a while and the movement is too slow, but the presentation is nice :)

Pretty little game :) I like the art style :D It is quite fun and challenging, good job!

Interesting concept and presentation! It is a bit repetitive and short, but what can we expect in 48 hours :)

Thank you very much :) I rated and commented your game :)

Such a lovely presentation! Clean and polished game :) The dialog skip didnt work for me, so everytime I died I had to wait for so long.

Thank you, glad you liked it! That is a clever idea with the timer :)

Pretty game :) I like the twist in the second phase.

I like the visuals very much! But the gameplay feels unfair, I am always dying out of nowhere, even if I click on the neighborous tile.

Thank you :) The freezes shouldnt be happening at all, it is a problem with the WebGL version but only in minimized mode. So if you maximze it, it should be fine ;)

Pretty nice atmosphere. I like the use of the limitation. It is quite easy though.

Thanks, maybe.

Oh, I see. When you die and press alt before you respawn it happens :/ Thanks for pointing it out.

Pretty cool game! Nice idea and well executed :) I appreciate that you made so many levels. It is not very challenging, but that doesn't have to be a downside. 

Yea, it do be like that sometimes.

I dont know, it works for me, weird :/ When you are masked, they cant hurt you, but I guess that is not the case.

Interesting idea :) Gets repetitive after a while though.

What do you mean? When an enemy touches you, you respawn at the previous checkpoint. The ground doesn't kill you, but the holes do

I see, sounds nice. Good luck with this project :)

I like the visuals and the graphics ;) The use of the limitation is also very cool, but I am not sure what is the point of the game.

I like the atmosphere very much! The visuals and sounds are great. Was exciting to run around and searching for notes.

Pretty fun game! I like the visuals very much :) I think the limitation is more important than the theme, try to focus more on the limitation next time.

Thank you! I am glad you liked it :) Yea, it would be better, but I went for the easier way for me to save time. Nice job! There are more boxes to make the level possible to finish in more ways ;

I wrote the controls on the game page, but some text directly in the game wouldnt hurt I guess.

Interesting concept. Quite confusing though.

Fun little game :) I like the concept and use of the limitation very much!

Nice concept! I like how you can increase your health with the leaves :)

Cool game! Gameplay is fun and the visuals are nice :) Unfurtunately, I forgot where my fort is and got lost :/

Thanks :)