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PowerUps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3172 | 3.007 | 3.214 |
Enjoyment | #3442 | 2.539 | 2.714 |
Overall | #3539 | 2.717 | 2.905 |
Presentation | #3800 | 2.606 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The space ship moves and shoots by it self and you take a role of a crane, which is sending the power ups.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really liked it, and execution was very good.
Salute to your dedication.
Thank you very much!
I didn't get many points lol
I missed having some way to be more strategic about launching power-ups
Yeah, the game could become more hard as it contiunes so you could also get more points. But the idea is very creative. I got to 21 points but saw the game won't become harder so I stopped.
Thanks for playing. It gets harder, the stones fall more and more often, as mentioned in the description. Once you get to like 50-70 points, it is pretty hard.
Kind of fun, but could use improved control design - I found spamming the controls was actually the most effective approach, and remove any threat of the game ever ending. But a neat little game with good basic sound effects.
Thank you. Maybe I could have made, that you have to actually hit the ship, but that would make the game much harder, so I dont know.
Got a high score of 16..,. I wish I had a crane like this when playing the other arcade vertical scroller shoot-em-ups.
Yea, that would be great. Thanks for playing