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Crawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3703 | 2.646 | 4.000 |
Enjoyment | #3924 | 2.362 | 3.571 |
Overall | #3958 | 2.551 | 3.857 |
Creativity | #4116 | 2.646 | 4.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control the level, instead of a character. Also, you help the antagonist, looking for the bad ending.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
nice game!
Really impressive presentation, a quick but fun game. Congrats!
love this 3D 2D hybrid art style. so amazing you got it done in 48 hours :) 5 stars !!
Thanks! 😄
of course ^ o^
Interesting concept and presentation! It is a bit repetitive and short, but what can we expect in 48 hours :)
I think the art is really cool and I like the 2.5D perspective you got going on. Gameplay wise I wish there was a way to telegraph more clearly which way the human plans to go. Maybe also a way of using the obstacles in a ranged fashion where they create noises that the human player tries to avoid.
The use of color is quite excellent; I was never confused about objects in the monochromatic landscape. Plus, that is a creepy shade of periwinkle.