Actually wow, I would like to have a game like this on the phone to kill my time. Very good concept and stress balance. Loved this!
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Ice Score's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #10 | 3.889 | 3.889 |
Concept | #35 | 3.556 | 3.556 |
Enjoyment | #36 | 3.333 | 3.333 |
Overall | #41 | 3.306 | 3.306 |
Presentation | #81 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Unity, GraphicsGale
Use of the limitation
The only platform is your score and it changes as you reach higher numbers
Cookies eaten
1
Comments
Really nice take on the limitation! The SFX got a little repetitive but it was nicely presented nevertheless
Nice and simple. It was a little difficult with the hitbox punishing you for being even a little out of bounds, but I had fun.
Great idea to use the score as the level layout! Gameplay is fun and intuitive. I played the web version and the health bar blocked part of the level at the bottom.
Brilliant. This is brilliant. You made the score that much part of the game, that it really took some score to me to get, that they define the track. The speed and even the hot counter have a super good balancing, even when it comes to cross over to another number. It is hard and tough but makeable. You did a really great Job here.
Wow, this game is great! The mechanics are so simple yet so effective and with a little more graphical polish, it could really stand out.The game was very fast-paced and it got quite chaotic trying to avoid the falling snow. But I really liked how you showed where it was going to drop, it made it feel fair. The Dash feature is a lifesaver, it's so helpful. It would be great if there were additional bonus or power-ups to take as a detour.
Although, I only managed to get to level 24 after multiple attempts, anyone who can make it to level 100 is a pro for sure. Keep it up!
Thank you very much! The power ups are a great idea, I wanted to make more obstacles, but there was no time. I was also thinking, that it could make it even more chaotic.
The original idea was to make score 100 impossible, but I have reached it once during playtesting (from like tens of attempts), so I guess it is possible :D
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