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keepcalmgaming

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A member registered Jul 29, 2018 · View creator page →

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Well, I would not say it is better than Tetris and Arkanoid.

But the mashup is fun, indeed.

We even had an idea where game fields merge at some point, but never had time to implement that.

Nice little game with a cute style. Why most of the blocks are sad, though?

Interesting puzzle. However, it seemed to me that restart is too easy which just gives you an opportunity to memorize the sequence, where the main challenge becomes executing afterwards.

Maybe, that was an idea, though?

Nice tetris variation!

I did not quite get how the points were calculated, but have chased some ducks!

The graphics is nice, not really sold on joining, to be honest.

Also, shooting before picking up ingridients is fun.

Great twist on the cooking games ideas!

Caught your stream the other day and finally got to the game.

Voiceover is great, and the minimalistic design of components is nice.

I have to admit, I've spent unproportinally bigger amount of time in this game then I initially intended to.

It feels like nothing is stopping you just doing every character's part sequentially (would be great if one's movement somehow affected another).
But the controls are nice and the tune is catchy!

Great that you have to think about forces of spriti nature :)

Great artstyle and fluid mechanics!

The idea itself is great, but the balance did not quite work for me (initial turrets were always destroyed too fast)

Grammar was a little confusing, but the game is great. Feels like it would be a great timekiller on the mobile.

Sadly, we did not have time to implement similar idea. Glad that someone did!

Chain breaking was a little unexpected. Nice game!

Liberte!

Egalite!

Gamedevelopmente!

Mouse sensitivity was a little too high on macOS. Maybe, I'll give it another go when I'll get to a PC with a proper mouse.

It was a little challenging to figure out the goal, but I loved that "Papers, Please!" vibes.

Always imagined a manager's job something like that...or the end of a sprint ) fun game, thanks

That is a great mashup of genres! I however did not manage to live long enough to see Tetris lines disappear. Do they disappear? :)

Not really sure that this fits the theme (aren't all characters limbs are joined together?), but had a lot of fun :)

I loved this game) It's a good idea to combine color and shape. Сouple times at last levels, the ball was lost in textures when switching colors

Seems to be a little bit too fast.

Also, just attempting to enable everything kinda did the trick.

While I feel like the lore is a little bit eeeh controversial, I enjoyed the game loop a lot!

You have joined health and ammo, you are joining stakes together to form "katamari"-like experience... Great game!

Nice graphics, the idea is not new, but interesting realization)

Moving back train of cars sometimes feels more like a snake, but I really enjoyed the graphics, sounds and the attempts to build it longer ;)

Saw your game on Mark's stream yesterday. Nice idea.

(It would be great if Trick's fire inside disappeared outside of Treat's aura)

I enjoyed the puzzles very much.

(But pressed a fair share of "Q", exiting levels accidentally)

Great art style and puzzles! Amazed that you were able to put that much in in 48 hours!

One thing is that inertia after joining together seems to be a little too much.

There are not many fun game elements), but smooth objects interaction -  nice job!

It is unfortunate Mark did not have mental capacity for your game, but I have enjoyed it :)

Control schema was a little challenging, but I enjoyed the puzzles!

Having a spring between characters is an interesting idea!

Sound and effects are great!

Animations are great, the music is fun, and the gameplay is nice.

I like how they both use different control schema, so you should be mindful both about rocket orientation and ball position.

I spent significant amount of time trying to get them all out. But only got 8 in the end.

And the narration is great. Thanks!

For me, it was just difficult to use "j", "k", "l" keys, but I don't have better solution to offer.