Awesome job! Game felt solid, and I liked how I had to be careful with the dash (sometimes I would dash twice and accidentally end up on the other side of an enemy in their sight cone O_O). It felt satisfying to learn the pattern for clearing a room and do a rapid series of dash kills. Main criticisms are 1) the sight cone sprites didn't quite match up with the actual hitbox, and 2) it didn't really seem to have an "ending" (seemed like we were there to save someone at the end?)
Thanks for sharing your work! Well done.





