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A jam submission

Mosquito SimulatorView game page

Play as an annoying Mosquito who needs to obtain blood and escape before getting squashed!
Submitted by Jango_Feet — 18 hours, 13 minutes before the deadline
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Mosquito Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#113.9383.938
Theme#443.5633.563
Audio#523.0633.063
Overall#573.0363.036
Fun#682.8752.875
Accessibilty#702.6882.688
Graphics#932.7502.750
Controls#992.3752.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
None

Game Description
Play as an annoying Mosquito who needs to obtain blood and escape before getting squashed!

How does your game tie into the theme?
You play AS a parasite

Source(s)
No

Discord Username(s)
Jangofeet

Participation Level (GWJ Only)
First time!

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Comments

Submitted

It’s very difficult to control a mosquito, but otherwise it’s good. But sometimes the texture partially disappeared...

Submitted

Congrats on your first GWJ! I thought the game was quite funny. :) It took a little while to figure out how to suck the guy's blood, but after I figured it out, it was pretty enjoyable. :) Good job!

Submitted

First of all: congrats for your first GWJ entry! Your take on the theme was quite interesting. I had fun stinging the human!

I too felt that the camera might need some tweaking.

Submitted

Fun idea, and interesting interpretation of the theme. With some additional layers I could see this turning into to something really fun.

The camera rotation felt more like a bug than a feature and if that is the case, it might be worth looking into the order precedence of the euler angle rotations for Godot and why that’s necessary but it may even be necessary/easier to use quaternions. Something to look into at least just so you’re aware of how to fix those sorts of issues.

Regardless, this still played well enough and was a solid first GWJ entry. Nice job!

Submitted

Fun game! Really enjoyed the perspective and the wonkyness of flying, the music, just a cool little scene overall. Nice job!

Developer

Thank you for playing!

Submitted

Ahahahahahahah!! I wasn't expecting this, that was fun even thou you need a flying licence to properly play this game. I loved the soundtrack!

Developer(+1)

haha, thank you so much! Made the music myself! :P
Yes, I can definitely see some improvement to the controls would benefit this game. Thank you for playing!

Submitted

Ahahahahahahah!! I wasn't expecting this, that was fun even thou you need a flying licence to properly play this game. I loved the soundtrack!

Submitted (2 edits)

Awesome concept. Controls were a bit of a pain--it would've been nice to have a slider to control aim sensitivity and for mouse movement to only control pitch and yaw, leaving roll to Q & E or some other pair of buttons (that's often how games with similar control schemes handle omnidirectional movement like this).

 Congrats on your first game jam, especially going for a 3D game! 3D is no joke lol

Edit: My high score was 10.82 seconds. Pretty decent.


Developer(+1)

That's a great suggestion. I hadn't considered that until after I submitted! hah. 
Also - great time!

Thank you for playing!

Submitted

I finish it. I thought you have to press A then Right Arrow then D. 


Developer

Thank you for playing!
Sorry for the confusion, I definitely could have made that clearer. 

Submitted(+1)

Cool game and I like the difficulty of the controls!

Developer(+1)

Thank you!

I wish I had more time to refine it a bit, but I appreciate you playing it!

Submitted(+1)

Interesting idea though very difficult to control

Developer

Thank you for playing it! 

I struggled to get the "feel" I was initially going for, with more time I could hone it in more.