Oh trust me that has been our biggest complaint too! We've already changed that right after the jam ended! Thanks for playing!
Recent community posts
Those boost are brutal! One mistake and it's in that lava! Great job, excellent use of particle effects and trails! That lava leaves you trying to get up faster than you let the player move. Great sense of urgency!
The models look great! As others mentioned, controls are a bit hard to get used to but that's alright! I noticed you can walk up the rake and float around above the farmer and never get caught/ wait until time is up. It seems the animations are also linked to WASD because you can move with the arrow keys without walking! I'm sure you'll change these after the jam. Really great work!
Love the art style! The dash ability feels really great. Switching between sides to solve puzzles is a great idea! Opening the boxes is a good start, maybe you could make it so something is perusing you and not holding down the full meter makes you not gain as much money/score. Really great feel for a game, you guys have a lot to work with after the jam!
At first I stumbled around trying to just call people to show up, but it was just me not letting them in. Perfect amount of time to let the player figure out what to do and to click everywhere. Very nice polish too! Looks great!
Graphics are great! The visual for being hit is a very nice touch. At first I wasn't sure I was actually hurting the zombies until they eventually died. I thought there might be other weapons in the holes! Great job!
A game deserving of having rage in the title! I found throwing the hook to help move and to hit obstacles/ boxes to be really efficient. Controls take getting used to but they do work! A little hard to tell which way is forward at time, but the way you put the character together was really interesting all on it's own! Great job!
Solid work! I think I did the ending too quickly since multiple voices lines were going on at once? Either way it worked well and the black hole effect was not only unexpected, but it looked cool too!
Thanks for the loading notice! It worked in a small amount of time. I feel I got lucky getting a super fast pickaxe immediately. Solid groundwork for making even more content in here! 10/10 would mine to the core and die to get an F again. Also do the bombs work? I tried using them but they didn't affect blocks. The explosion effect looks great still!
Awesome work! I love the art style! The only suggestions I can really come up with visually are a skybox, maybe an indicator of where you click for the player to run to and try getting the camera to move forward and back. It would have been harder for the jam, but I think you'll get a nice result of the camera flowing backwards rather than increasing the FOV (which is waaaaay easier!). Very nicely done!
I really like how well this is put together! I did get the error others have on level 4. Also the first time I tried it I couldn't teleport up. Restarting the game fixed that as well. Very nice use of solid platforming and theme!