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A jam submission

ReflectionsView game page

Submitted by Jayometric (@jayometric) — 12 days, 3 hours before the deadline
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Reflections's itch.io page

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Comments

Submitted

It's a very interesting mechanic but I had a tough time trying to beat it.  Trying to spot the slimes with the mirror is too hard and I couldn't figure out how to open the safe. Are there supposed to be three digits to open it?

Developer (1 edit)

Yeah, balancing how much the reflections show the monsters and still make it see behind you was a weird balance. 

The code for the safe is 4 numbers, which are all only seen as reflections using the phone. They can be a bit tricky to find without knowing they're there. There is a number inside each room that opens with a key, whether it be in the mirrored or regular version of the house. 

Thanks for the feedback, I was hoping the numbers wouldn't be too hidden. I'll keep that in mind. 

Submitted

Another little nick pick I have was that for the safe, you could put in an infinite number of digits so that didn't help me determine how many digits there were. Also I didn't know the order of them so putting those two things together just made hard to figure out every possible combination.