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Jalalexe

71
Posts
25
Followers
19
Following
A member registered Nov 01, 2021 · View creator page →

Creator of

Recent community posts

Hahhahaa half life 3 prototype

Hi! Thank you so much for playing and also for the feedback, yes we still figure it out what's the best gameplay for the game, is it make the bullet limited to make player more strategically or like you said, cannot kill human before transformation. We will trying to update this game in the future to give better experience cause right now it's just made in 48 hours, once again, thanks! :)

By the way, thank you so much for record the gameplay, if you don't mind, we adding your video as video gameplay for this page. Thanks ")

Thank you for playing :)

Thank you for playing and also thanks for the feedback :)

Thank you so much for all of your feedback, yeah that fell to underground is bug haha but I got no time to fix that. I will give an update for it, and I will post a devlog on my page, hopefully in a short time I can touch that project again.

Thank youu :)

Great! You're welcome, happy to help.

Yes! Thanks! I have a plan to do so, so yeah I will announce it when there's an update :)

If you never made an isometric and you just did in 2 days, it's mean you're absolutely mad man hahaha 
You're welcome by the way and I hope you will have smooth progress with your future development. Good luck!

Thank youuu haha I added that rain on the last moment to improve darkness ambience, glad if you like it!

Hi! I've played your game, and it's pretty clear for new player what to do, the graphics looks nice, even the cloud and environment rather than feel like "Fall"ing it's more like Flying Horizontally, and also if there's room to improvement, I think the game doesn't need to have Lose Game state. If the pumpkin hit's the cloud or bird or any other obstacle, just make it bouncing and spawn pumpkin splatter but the pumpkin still falling. Yeah but that's it, good game for 2 days, good job guys!

Uuu Classic platformer game, I like the sound and environmental design, it's pretty distinct between background and platform that we can walk  to. But if there's room to improve, make more check point especially on the first obstacle of the game, because new player will be feels punishing if they have to restart. But overall good work man!

Whoaa, 2 days with a lot of complexity mechanics. I'm not even brave enough to make isometric sandbox with also manage npc in 7 days but you make it in just 2 days. Wow, so cool man. Great work!

Thank you! :)

Thanks for the feedback! also thank you for playing. Really appreciate it :)

Hi! I've played your game, the concept is good, having time stop and stop all enemies and projectiles velocity, that's a good execution as well. If there's room to improvement, maybe add some juice when player attacking or enemies destroyed that would be make the game much fun. Overall, good work!

Thank you :) glad if you like it.

Uu nice game and I like the art style that you use, it's some how mix retro with VR Game called Shooter. It's simple and on point what you want to deliver,good work man

Hi! I've played your game, and it's pretty cute and stylize for the art style. One thing that has issue are on performance and the input while gameplay somehow little bit slippery and have a delay. Overall it's a nice game,great work!

Hahahhaa you experienced that too? Yeah I need to fix that. Thanks for your feedback and thanks for playing!

Thank youuu for your feedback. 
Yeah I want to make that like stamina mechanics to make the parry not always do able, also for dash and running. But I got no time left so I decided to polish the entire game first because I prioritize the combat feels first.
Thank you so much for playing!

Yeah that's the ending hahaha I think I need to exaggerate it to make it more powerful for ending. But yeah, thanks for playing and thanks for the feedback! :)

Hahhahaa I know that often happen, I can't fix that before game jam end so I prefer upload it first but in couple days I will try to fix all of that.
Thanks for playing and also thanks for the feedback! Really appreciate it :)

Yes! I hope so, I will continue the dev cause it's so much fun making this. Thank you

I think you need to play it on other Browser, maybe try firefox? or any other browser from your current browser, hopefully it will helps. Good luck!

Yes! I think about that too, I hope I have enough times to explore that, but thanks for the feedback. Really appreciate it!

Thanks for playing! Glad if you like it :)

Hi! I've played your game, and..... it's so fun!! but it's too complicated to each activities. If you can more simple, it would be nice, cause after a couple times trying to do the activities, it gets tiring. But overall it's fun game, if in the future all the art are polished, I think this game would become hit. Great work!

Hi! I've played it and the scope of the game amaze me, I watch your process, and also you're code manually it's just amazing. The art style is minimalistic but on point, UI and the buildings fit so well. Great work sir!

Hi! I've played it, the game is have solid mechanics, the screenshake and all juiciness that game needs is already implemented. But there's need improvement especially on difficulties, maybe gives a time to player to upgrade and force them to upgrade instead giving an option to do. So yeah, it's all good for solo dev, good job!

Yup yup! You're welcome. Good luck!

Thanks for playing! yeah pretty much that what I want to deliver to player, glad if players feels so. :)

Hi! This game was absolutely beautiful, the environment, the characters, the ambience, is fit one and other. Actually this is not my type of games, but because of the art style of the game, I enjoy this game, and this game is made in 2 days. Wow, great job!

Hi! I've played it, and it's so amazing for solo dev can build this with such as complex and well built like this. But if I can give feedback, this game would much easier to learn if deliver with camera top down style (I imagining top down view like Deep Rock Galactic Survivors). Overall this game it's well made, especially solo dev, so yeah good job.

Hi!, I've played your game, it's pretty fun and clear what to do with the games, the feedback and juiciness is also added to the game and it's good.  But if I can give suggestion to improve, maybe you slightly animate the frame/border of the screen with something more simple, like CCTV Screen, or some kind of "Camera Recorder" visuals so it will gives more lore to the game. Overall, nice game for built in 2 days.

Hi, I've played it, and as a person that not good at remembering something, this game makes me giggle haha idk what to do, but yeah it's pretty fun for short of times. Nice!

It's a nice environmental design, also the fit the vibes, the skybox also good. But if there any chance to improvement, maybe add some kind of juiciness when the donuts are killed, and somehow enemy projectiles seems very fast, I don't know if we can die or not. But yeah, nice game for solo dev.

Hi! I've played your game, it's nice core for tower defense game, I know it's not easy to make that haha, but if I can give feedback, 1. Add some kind of juiciness in the game, when enemies taking damage, when they die, when turrets are attacking, that would be making the game so much fun. 2. Maybe in the future you can add some kind of stats when hovering on Turrets, their data, attack speed etc, so player knew what should their upgrade. That';s all, it was a nice game for 2 days, good job!

I see a lot of efforts on map design, also this game was made by solo dev, so yeah, great job to create this possible in 2 days.