The game introduction made me curious, especially the empty town. I didn't have the patience for that first fuse puzzle though, so unfortunately I haven't seen more of it.
It is an interesting and bold idea to make a replayable adventure. Not absolutely sure if this is worth the (dev) effort (are players motivated enough that they really want to see the alternative variants?). I haven't seen them, but of course I am wondering if this mechanic actually makes sense in the whole game world and narrative. It can be interesting when it makes actually sense to play a game more than once. Like Outer Wilds did it ... but that game unfortunately wasn't able to grab my patience either, so this isn't your fault.














