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hawkwork

138
Posts
2
Topics
35
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A member registered Mar 18, 2019 · View creator page →

Creator of

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Cheers Gerwancik, thanks for checking it out!

Cheers Gerwancik, thanks for checking it out!

I guess the limitations force you into some type of consistency also.

This looks really polished.

That cover artwork is banging!

Yes, I clicked on your link on the orangepixel discord, followed you on itch and played the top game on your profile hehe. Which of your games are you most proud of?

Haha, i got my stick sharpened and another upgrade in the forrest and then got lucky and killed the beast with two attacks.

I die so frequently, maybe it would be good to restart directly without the cutscene again xd. It's aptly named. Things get chaotic fast.

Hi, thanks for this polished little platform game.

Okay that's rad, I will check them out. It must be interesting to see how people use the things that you put out there. As intended or not as intended...

These are some high quality assets. A game in this style would be very cool!

Hey, this looks interesting!

Cheers Let'sGetCooking, it's banging to hear that another person enjoyed this!

I really can't gage the difficulty anymore - desensitised by too much development. It should be fair and deterministic. Every combat is a small puzzle that can mostly be solved in different ways. The enemies exhibit predictable behaviour. And then you act accordingly and blam away at, blow up, straight-up murder the enemy troopers...

 Thanks again for taking this game for a spin and getting in touch. Boss! How did you discover the game?

Mech jam is so short, good that you still uploaded something.

Ok let's go, will check it out!

Neat. Very retro. Everything fits into the constrains and the choices feel holistic. How did you develop this?

Hey sunnflos, i am being warned by itch.io not to download your zip file. I also see that you have submitted this game to loads of jams.

Hi owenbk, thanks for the kind words. The concept is from a game jam on itch a few years ago. Thanks for playing, commenting, and rating!

Sorry nmodern, quick question: how did you discover the game?

Hey, thanks for the kind words and taking it for a spin. There are loads of impressive titles out there. Also ones by hobbyists. (And it's not a zero sum equation.) Thanks for the comment, really.

Haha ok, I rated you high on the art anyway...

Hi, stellar presentation and a detailed devlog. "Abomination"... I laughed!

The devlog page mAmes it clear what the improvement was during the jam. A neat project.

Hey, this is a good implementation of the "talk to get information" genre. Is it RPG maker? Is it original art?

Hey, how did you make this? It looks a bit too custom to be RPG maker, right?

Wait what? Biblically correct angels?

Hey, the graphics update is looking good!

Hi, this is a fun idea. I resurrected some dinosaurs and killed some blobs. In the first play-through the bird kept interrupting the ritual and i died. Is it not possible to leave the first screen or is that a bug my end?

The artwork is stellar!

Difficulty 5/5 Forever! Frag dem gulls last min for short collection distance. Always rebuy start first thing in the menu. Cheers

Had to F5 once after spending all the cash...

This is pretty tough. Bucket man was ok. But shifting over that Thompson was beyond my abilities.

The art here is on point again!

Nice! So much output!

Nice work!

Thanks for the kind words.

Once again super art! Will take it for a spin!