Happy to hear that, thanks a lot!
Yeah some cool speedlines and blurring are painfully missing! Maybe for the full release if ever :D
Hi hi racing buddy! It's not the most novel mechanic but I'm happy you liked it :)
Yes it's true. I think the timer is confusing as it doesn't have any purpose and is a leftover of another feature I threw out xD in the end I wanted the game to be about just hitting turn after turn controlling the drifting, and not so much about how fast you can finish a lap.
Thanks, happy you enjoyed it!
Honestly the timer is meaningless. It's a relic from when I was showing the time between you and your ghost, but I took that out. I probably should have taken the timer out as well as it might be confusing.
Either way, it still stands that some people might want to hold back on every track and stretch it out like that, but if that's how they enjoy the game then who am I to stop them? :D it's like those people in Mario Kart World who hang back just to get the better powerups in the last lap. If that's your style, go for it!
Yeah, I hear you about the boosters. There are definitely times where I actively avoid them instead of aim for them. Definitely something that will be tweaked if I ever make a full release.
Haha, the little ramp at the end happens sometimes. It was surprisingly tricky to get those to align, weirdly enough.
Thanks for playing and the feedback! Really happy that you enjoyed the game :)