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GoneLoot

102
Posts
44
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5
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A member registered Jul 10, 2020 · View creator page →

Creator of

Recent community posts

i really liked the music! Good squelching noises!

Loved it! The music, theming and gameplay was fenomenal! My only critique is some parts of some levels felt very cramped and it was hard to get enough momentum to pass through greats, but otherwise it was fantastic!

realy cool!! Very hectic and I love artstyle!

Good work! :D

I love the music, the art and the mechanic is super fun! Great job!

I really liked da music!

Just updated a version, I had messed up the frequency of enemy spawns on the boss and make it rotate a bit slower, hope it helps!

With the ACHOO! upgrade, which lowers attack cooldown. I received a few complaints of hurt hands from having to mash at the maximumspeed haha

Thats why endless mode is there!

I just wanted to make the main game short and sweet cause I felt the game could drag on if not careful

Fun! I scored 7!
I feel the plate hitbox should be a bit bigger, but otherwise it's really cool!

Thank you! I'll see what I can do about the text.

I thought of adding that mechanic of holding the shot - but then the games devolves into holding down the button to get the minimum spread instead of using all of your arsenal to your advantage. I hope it didn't take too long to figure the mechanic out!

No, it does ask for admin privileges.

Simple, but neat!
Only one problem I have: I think the cherries don't visually convey that you must avoid them. Maybe make them more menacing, or a fruit of a different color could help with this! Or just make them really evil looking!

Aw, thank you! It really means a lot!

I literally just uploaded a version that improves some of the art, thank you!

what if isaac was a rat

thank you for playing!

(1 edit)

Yeah, i've had lag in most Godot browser games for this jam, I think there's not much I can do about it, sadly.

Thanks for playing!

Very nice! Really cool idea, and the ambiance is top notch.

 Is the game actually endless? If not, I feel like there were too many levels.

Also, the music is a bit too loud. Even if not full music options, maybe just lower the volume a bit.

I'm so glad you enjoyed it!

It is very hard to get adjusted to it, but I think it's part of the fun!

You need to share both the exe and pck! Just the exe wont work!

The graphics are cure, however
The game is too hard - failing to make a gold potion is too punishing

You make potions too slowly, and it feels bad

You can't move the camera while the cook menu is open

When I played it, the cook menu never appeared until I click specifically the top of the bottle, so I went a full playthough not knowing it existed until I read the GDD, and I don't you should be required to do that.

If you make the game a tad easier and fix the cook menu, I think you'd have a cool game!

Cute :3

The game felt a bit aimless. I just kept running around in circles over and over for a couple minutes. Dunno if I'm missing something

The pill is very cute :), i really like the art and the logo!

The game needs more feedback when you hit an enemy, it's hard to visualize how much damage you're dealing to it.

I liked the sound when walking it was very slapful! :)

🐸

It asks for admin privileges :/

same

It is not, they're 100% based on them.

Yeah, I also don't really understand the rules, i would also like some more clarification

Thank you! Yeah, probably

Seems like a fun co-op game! The faces of the characters aren't my cup of tea but aside from that, really, REALLY fun, at least in singleplayer.

Really good presentation! A really well executed tower defense-like game

Aw, thank you! I hope to improve and hope you do too!

Thank you!  Yeah, i've been thinking of ways to discourage that type of play, but thank you!

Thank you! I actually had to record them myself since all sound effects i found were of people typing rapidly and not just one key XD

Can i give a 6/5 for the presentation? It's stelar. Though my biggest complain is that the wall jumping can be really finicky and precise, making some levels really anoying, specially the level where you auto run, since sometimes the bug would just stop pressing a key  while i was trying to wall jump. Still, besides that, it's a joy to play and see.

Really good, though a bit frustrating moving from one place to another. I don't know how to fix it, but perhaps by making rotations just a move you can make, or making move up, move down, move left and move right into tiles to match. Besides that, really cool!

Nice concept, though it needs  a lot of polish for it to be really great. The storytelling, atomosphere is great, however... the gameplay is very confusing, and as you can only choose a few actions, there's not a lot of choice, specially since your life support could be critical and if there was no option to go and try and fix it, you're stuck. Still, has a lot of potential! Hope you can make a really cool game about it!

Really cool idea! The presentation is on point and it's  just fun (trying not) to tear buildings down!

Yeah, i get that. Still, thank you for rating it and i'm glad you enjoyed it!