i really liked the music! Good squelching noises!
GoneLoot
Creator of
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Thank you! I'll see what I can do about the text.
I thought of adding that mechanic of holding the shot - but then the games devolves into holding down the button to get the minimum spread instead of using all of your arsenal to your advantage. I hope it didn't take too long to figure the mechanic out!
The graphics are cure, however
The game is too hard - failing to make a gold potion is too punishing
You make potions too slowly, and it feels bad
You can't move the camera while the cook menu is open
When I played it, the cook menu never appeared until I click specifically the top of the bottle, so I went a full playthough not knowing it existed until I read the GDD, and I don't you should be required to do that.
If you make the game a tad easier and fix the cook menu, I think you'd have a cool game!
Can i give a 6/5 for the presentation? It's stelar. Though my biggest complain is that the wall jumping can be really finicky and precise, making some levels really anoying, specially the level where you auto run, since sometimes the bug would just stop pressing a key while i was trying to wall jump. Still, besides that, it's a joy to play and see.
Nice concept, though it needs a lot of polish for it to be really great. The storytelling, atomosphere is great, however... the gameplay is very confusing, and as you can only choose a few actions, there's not a lot of choice, specially since your life support could be critical and if there was no option to go and try and fix it, you're stuck. Still, has a lot of potential! Hope you can make a really cool game about it!