Thank you for this excellent feedback. Not all paths are possible due to the orb… This artifact has led us to communicate publicly following the loss of many delivery bears.
Thank you for delivering!
Thanks for playing. The idea of procedural generation was discussed, but it wasn’t chosen to help players learn the map. Additionally, artifacts and their collisions make map creation super difficult… I’m glad to see that our choices were the right ones. Thanks for delivering 😇 and sorry for the orb.
I commented on the page only so I’ll repeat: That’s a super mini game. It’s really well balanced, and it looks great. I launched it multiple times without noticing :)
I replayed with my team to vote and we are agree that’s a really good game. My first part was more successful than the last, but I enjoyed it just as much. Really good entry.
Hello, yeah it’s a bit complex to us to explain… You can type “1” in rhythm to go to the 1st layer (as displayed), “2” for the upper one and so on. For example you can float to the top pressing “4” in rhythm.
A good played note is when the metronom (in the bottom part of the screen) is ticking (left / right).
Thanks you for playing, I hope it’s fun :)