Overall, the game was missing some sort of challenging element. I think even basic enemies that would chase you and give you some sense of urgency would help to elevate the game quite a bit. I think that the game gave players resources a little too liberally. By the end I had 20+ extra of everything. I was able to make it to level 13 but then for some reason I got stuck and was unable to interact with anything.
The game didn’t really feel applicable to the themes. I can see that it was a submission to another jam where the theme was about bugs, and so it feels like it was also submitted to this jam as kind of an afterthought.
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