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ehgoodenough

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A member registered Mar 27, 2016 · View creator page →

Creator of

Recent community posts

I tried playing it again and had no trouble at all. Not sure what happened before!!!

Playing on Windows Chrome, fullscreened, but had no luck getting the fox to move with WASD or the arrow keys. Will try again later!! Can't wait to play :]

Did they exchange rings and get married in the end? 🥺

Loved it!! The frantic rustling through your inventory to reload was very fun.

Thank you for playing!! The game is still a work-in-progress, but we're hard at work on the dialogue. :]

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Reproduced and fixed!! It was an issue in loading the new fonts. Tested on both windows and mac. Deployed as a hotfix in v0.6.1.

Frogwild! I'll add a credits to the itch description for quicker access :]

music so chill~!!

Fun!! Really appreciated the hover-for-information tool tips. Took me a while to realize the snails took many many turns to get out of their shells.

Thank you for playing!!! It is the highest praise for me that you wish there was more. 

I found the issue: it happens when you move between rooms during an enemy turn, usually because you defeated the last enemy as a counterattack. I fixed the issue, and pushed a new build!

Looking into it now!!! Thank you for the bug report~

my best run yet! made it half way before i struck out

my favorite is cheerful charlie

hells yeah

Yeehaw!! My highest score was 1200!!

let's hecking go

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Best of luck with your turn-based tactics adventure - they're tricky to design

Yup!! This was the old jam build from the Pigsquad Summer Slow Jam back in 2021!!

Oh hey, is that Ashby?? I haven't heard from you since college!! I hope you're doing well my friend. Missing y'all back in Tennessee!

@JankyWeber: Do the embedded browser games work for you? Can you play games in your browser?

Let me look into it and get back to you. I don't currently support that system.

Thank you for playing!!

Loved it!! I won with a Grinning Maw build.

Hey!! Thank you so much for playing. There isn't a save feature yet, but we really should add one!

ROBOTS BECOME HUMANS was also rewarded a Community Choice award!

Cookie Wars was also rewarded a Community Choice award!

Luna Bay was also rewarded a Community Choice award!

Goodbye to Wonderland was also rewarded a Community Choice award!


Goodbye to Wonderland was rewarded Excellence in Appeal for Hype Jam 4!! Keep up the great work.

Luna Bay was rewarded Excellence in Conveyance!

ROBOTS BECOME HUMANS was rewarded the honorable mention for Excellence in Conveyance! Great work, y'all.

Cookie Wars won the grand prize of Hype Jam, the Judge's Choice!!


Drift Raptor was rewarded Honorable Mentions in Excellence in Appeal AND Judge's Choice. It also won Community Choice!


Thank you for reporting this! It might not work in some browsers. What browser are you using?

I build all my games in Frog Tactics, a private game engine I've been building up for years. This is my tenth tactics rpg I built using it!!

The ai uses influence maps to identify where to throw bombs.

Hey! Thank you for reporting your issue. Each crop requires different care to grow. The ottermelons are the slowest to grow, taking 8(!) growths to finally harvest. You just have to be patient with them.

That said, we're probably not doing enough to tutorialize that. We'll take a note to teach the players more about what makes each crop special!!

Jake did the music for us!! Follow him here: https://twitter.com/submergedtapes

Thanks for reporting this bug! As of v1.1.0, a unit will now die if it is pushed off the map.


The original intended behavior was that units would never be pushed off the map, and instead collide with the edge of the map. But isn't it way more fun to yeet your enemies off into space??

Hey, thanks for reporting this bug!! As of v1.1.0, this has been patched. Please enjoy yeeting the enemies off the stage!