Really well done! Only real issue being that the zombies stop spawning during the "kill more zombies" phase, but this is a really well-made gamejam game. Love the music, love the art, love the twin-stick rhythm game concept!
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Excellent work here, love the art, love the metaphor. I appreciate the camera movement during the main game loop, only critique is the "rest/clearing your head" animation when finding a flower. Maybe something more active could be happening in the UI while you're resting, a vignette with some flowers overlaying or something to help further sell the peace the character finds during those moments. That's really it, good game!
I'm glad you like our theme and concept, and thank you for the critique! We'd love to take more time to iron out the mechanics and collisions in a future build, it's nice to hear the potential that players can see in this project from their experiences.
Thank you for the critique! I'm glad you enjoyed what you could play of it. I'll definitely work on scaling this for various machines and platforms when we continue working on this after the jam.
Really enjoyed this, I love how peaceful the atmosphere and the gameplay for an endless runner feels when you just have to tap the screen to change the environment. Great music and sound cues as well. I can see where this game could go in the future if you were able to change the gravity more drastically, like anti-grav instead of slowing the descent or something. Good job overall!