I kind of think this is the most disturbing game from all four.All games are well executed and have a message. I think this is what makes them so great.
Thanks for making them.
I found it a real sad story but great game. What is within you, can not be separated.
I just want to add that i think this game is so far the best.Just by the premise and how it develops.
The horror in the end, starts in your mind which i way i like games that create an atmosphere in which the story can unfold and make you think.
Thanks for making this game.
The game is good. Graphic looks good, what you have to do is easy to understand.
But i have one critic. When you are cornered in the file room. There is no second exit. I find, that it makes the situation not really logical because the man would know to open the locker. So if there would be a vent where someone could escape it would at least be plausible to distract.
Besides my critic i find it great.
Not at all.
Quite insightful.
I use ComfyUI myself and its so far great. But the expectation where higher than what i get as a result.
There were a lot of things i learned. Like that a Lora doesn't necessarily solve problem but maybe add problems.
There are a ton of assets that one can use and i assume most do NSFW stuff with it.
Anyway, to be really artistic or create something artistic, it takes effort and patience.
For myself, i rather draw something on a paper. It feels more real and my ability is the only thing that makes it worst or better. What i give to AI is, that it can create things that almost look real. There are of course people that can do amazing things. I try to see AI as a tool. It needs input to imagine things.
I am sure i will never be good with AI. I am too old for that.
Before, i was working with DAZ. Pretty, but expensive if you buy all the assets (which i did).
But i never found scenes (environments) that i really liked. Because like Comfy, DAZ represents are reality that is fake. Things, people would like to be. Beauty, desire, luxury.
Gee, its been a long time that i used Blender. Nice software but takes time to understand. I only briefly used it. Mostly to make holes or cut other assets.
I just want to say this.
I'll get it why a lot of channels show a playthrough. There are a lot of people that don't buy the games but instead like to watch the game played by someone else. Maybe they do buy it after that.
Though, for me, i like to explore the game myself. What i in general think is, that devs should have demo's so you can try it out and judge if you like it. Most of the time, there is a tag but it isn't really that helpful. What mechanics does the game use?
For example, i bought some time ago a game with horror elements and light sim. Kind of liked it. Then there are other games, similar but more technical which isn't really what i like, which had more realistic sim mechanics. I forgot the title but there was one that had a loop play and a story (sort of). But it was more a sim really, which i find boring and tedious.
This is mainly what i am searching. A review that can tell me what mechanics the games employ, because i have some games that aren't bad but the mechanics are not what i enjoy.
I didn't find any channel that has reviews on indie games. Personally, i am looking for horror (and every subgenre) that explains and judge by merits how a game is.
Most of the time i find channels that show the whole game. This can be entertaining but i don't want to see the whole game.
My main interest is, is that game worth your time.
I think, i can understand why a dev wants to use AI generated things. Some are just not good at drawing or creating characters or environments.
But it should be stated.
I sometimes have a hard time to actually know, if something is AI.
There are so many games and try to find out i get nowhere.
To me, the biggest problem is consistency. AI tends to imagine a lot of things and you may not get always the same character or environment. Perhaps this is possible, i don't know. I am very bad with AI myself.
No, not strictly a VN. I am a little torn by that. VN's can be great but i would love to characters move.
The reason i mentioned "the cat lady" is that the art is sufficient to transport a narrative and have a good game. I was impressed playing it.
My lag of coding will probably break the camels neck. Sure, there are simple coding like scripting and as long as i don't pay right away for something and can make it with free stuff, that would be ideal. Just so to learn the environment and the coding part.
But i know, it would be a learning experience that i probably would like.
I got DAZ as i was interested in the 3D aspect of it. But i think its great for story telling with still images but anything beyond i probably wouldn't do it. Its also costly.
On the other hand i played a VN on here and really liked it.
My aim would be something like an adventure type of game with inventory, dialog, multiple choice and different endings.
Renpy was easy to understand like basic back in the days. Though it can get complicated.
I will look into Unity. Maybe that is what offers what i am looking for.
I just want to mention, that i wasn't really satisfied with still images.
Daz seems to be ok for what it is, but i liked the style of the games i mentioned which low key, artistically.
Yes, Renpy is a good engine and you can make a real good game with it.
I bought Sally Mask which uses Renpy and it looks great.
The lag of knowledge is of course something i regret.
Thanks, i will look up some of the things you mentioned.
I got interested in coding and doing a game perhaps.
My knowledge is rather tiny and i am older now and kind of wonder if it is too late perhaps.
The kind of game i would have in mind is something like "the cat lady" and shorts like "unsorted horror".
That may be a little too high of a goal for me with rather zero knowledge.
I had once the idea to make a game utilizing DAZ3d but i figure it is rather very costly and time consuming just rendering.
So i probably rather draw things myself.
In any case, any suggestions are welcome.
It is also my aim through this to learn to code and to understand what is possible.
Thanks.
I really wonder, how, as a unaware user do you know which dev is legit and which isn't.
Thanks for posting.
I was watching a recent video from Gameranx and in it, Steam seemed to have the problem that some non commited devs were installing malware via update. So you downloaded a legit game that didn't had malware but with the update you got it. For free.
It makes me wonder how i can be aware of these things as i do enjoy games from unknown people like on itch.
i don't get the rational.
A bakery can deny service on religious ground but a processor or bank can't do that. Based on what?
And banks didn't gave him loans because of his reputation.
Besides, the current is against porn in any way. So i can't imagine that the president would fight for porn if his base is against it and its written in the pamphlet 2025 as well.
Well, the only thing i do analog with music is vinyl.
Though, its sometimes expensive. I tend to buy on gut feelings. Old records are mostly not that great. They weren't even great then, i think.
My biggest mistake was that i sold my collection when CD arrived. Youth error.
Today, i wished i had some records that are hard to get but then again, my music taste changed as well. So it isn't so bad.
If i like something i usually buy it directly from the artist.
I think analog is just very great to explore. And to my original point, everything sounds very sterile. Though its clear and understandable.
But i just love that noise, the something special.
When i was young i recorded with a boombox from TV. Obviously not great quality but hey, i like it. lol
Ok, this is probably not a topic for here but i write it anyway.
I have this desire for analog.
Now with smartphones, you can do anything where you would have needed several devices before.
But i feel, that with stereo and almost perfect anything, something got lost.
So i remember the days when tapes were a thing.
My personal quest is for voice recording with tape.
There was a podcast somewhere where there was an episode of someone collecting tapes and discover lost recordings from unknown people.
I found that very interesting. And all recordings have a lot of imperfection. Lots of noise but very authentic.
So i am on a hunt for a portable recording like a walkman. Even though its technically obsolete but i feel that this is still a medium thats worth having.
Do anybody else has these obsessions as well? Share it. I love to read about it.
I don't rate too often but i do sometimes.
I just write what i think is important, though i am not a real reviewer in any way. I just like to share my experience with the game and if the game left some impression with me.
Not sure if that always helpful but maybe it is.
I think the more you write, the better you may get. Always try to be fair.
Hello there,
i like this topic.
Anyway, i find todays internet actually boring. Just alone by its UI.
When i started with the internet, it was fun. Things to explore and websites had icons you could click to get randomly forwarded to a different side.
This was pre Google.
Nowadays, you don't know if you are talking to an AI or if the creator just let the AI do the job.
So, i am a huge fan of obscure things on the internet.
The other day, i thought, why not get into the newsnet again. My program that i used doesn't seem to exist anymore. I bought a license for Agent Forte years ago as i really like the software. Not opensource but basic UI, fast and reliable. So it kind of a disappointment really.
Your links were really great. I assume everyone is younger than me but the important thing is, to keep the lights on for these gems on the internet.
I haven't build a web page in ages, though when Netscape was around, i actually learned how things work. Not really advanced in any way but to have some understanding how it should be done. Neocities is great as you don't have to do much work really and it reflects the internet of old.
I have to maintain my own space there. Haven't done much really. Laziness and no purpose mostly.
The concept is good.
I think subtle horror is really what i would look for in a game.
This game, is a little short but still was well enough to take some time from me.
It would be maybe a good idea to have some environment for the outdoors. Blured or something. Unless that was the intention.
Could be a great game