It is very surprising that it was made with a homemade C engine. The gameplay, which requires the efficient use of two resources, was impressive. cool.
It's a very short game, but the rotation theme is well applied to the game concept. The controls are simple, but getting a high score takes effort. The sound and graphics fit well with the game concept. Great job!
This is a great use of the rotation theme. The first opening and the camera walking when you defeat the enemy are impressive. It looks like you used a tilemap, but the grid pattern is a bit of a concern. However, I believe that the problem will be resolved later. Overall, it's a very fun game.
Good use of assets. The gameplay is simple but impressive. It would be a great game if we could create content that could keep the game going. The core gameplay is already great.
Gameplay, sound, and graphics are all well implemented. I wonder how the game would change if the player turned according to the direction player landed on the orbit instead of in a fixed direction. The game was very enjoyable.
It is a well-designed platformer game. The assets were used in a balanced way, and the sound effects were also in the right place. I wish that additional mechanisms will be introduced. It was so much fun that it was sad that it was short.
The movement of the character when turning the board is impressive. I agree with the opinion that it should be more speedy. Still, the match-3 puzzle is very well implemented.
It's a classic and solid game. The combination of sound and graphics is very good. I think it would be nice to give it a little more pressure with a time limit or click limit. The level design was great. I had fun.
It's a memory game with great visuals. I like the overall presentation of the game. As you probably know, this game will be more replayable if there is a function to randomly place tiles. you did a great job.
The overall gameplay is well structured. The shop, stage selection, and upgrade system are tightly coupled. I was impressed with this replayable game system.
It's a great concept. The overall presentation is well balanced. Personally, I like the concept of climbing the wall, so it would be better if there were more parts and the game could be played at a faster pace. It was fun. This is good work.
It is a game that can be played easily without any special explanation, but it is difficult to do well. It's a little difficult because there are so many things to take care of, but it's a game that makes good use of the theme of "rotation".
Overall, it's a well-rounded puzzle game. At first, I was simply trying to connect the pipes, but more and more I tried to pop more and more pipes at once. This game is addictive.
It has great graphics combinations and game mechanics. I especially liked the stage where many blocks gradually disappeared, revealing hidden parts of the map.
Presentation is great. The gameplay takes a bit of getting used to, but it's well worth it. Efforts to incorporate themes into the game are also evident.
The elements that can be played from the menu screen are very attractive. The game's graphics are consistently combined. The sound effects are also great.
Realizing that there is a rotation limit, not a time limit, I started playing cautiously. The game was so much fun that I was able to immerse myself in it.