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Danisaurous

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A member registered Jan 21, 2021 · View creator page →

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Timing really is amazing lol. Thank you!

Thank you!

Thanks!

Thank you so much for the kind wordss! The intro is just text and doesn't make the game progress any slower during the intro, the shapes still spawn during it happening. But maybe it could also be quite obstructing during the first 20 seconds of the game so probably a skip button would be pretty good if I have time to implement it. Thanks again!

Thanks for the feedback! I thought of having a visual indicator such as the overlapping part of the line glowing red, but it would take too much time to implement for this gamejam, maybe a text indicator could have been better, I will try to implement this once I have time to work on it, thanks again

Thank you so much for the feedback! I think the collision boxes may be a bit larger especially on triangles cause I used circle colliders to avoid some bugs, will fix this once I have time, thanks again!

I won't go too much into detail, but the game concept and enjoyability is one of the best in the gamejam.

Love the simple and consistent art design, perfect for a time restricted gamejam.

The shop really improves the game and makes it so much more enjoyable and fun to the players!

My criticisms, is it just me or is there really no sound? If not, it would be really so much better with sfx and also visual feedback on things happening. Another thing, is UI design, maybe improve the shop a little and have additional features such as a starting screen or pause screen, the font could also be changed. Anyways, congrats on finishing a beautiful game! Well done!

Finished the game, and loved the idea of having the character use joysticks showing how he is immobile.

The game is 3D so I get how you might have had a harder time developing than 2D games, also I see that you're a solo developer which is amazing btw that you finished this alone. I'll go directly to my only feedback and criticisms now.

First is optimization, by optimization, I mean making the game run on less lag or low-end devices. I don't know if it's just me but the game runs very very poorly on my PC. I have a below than nowadays standard PC but pretty sure it's not low-end and should be able to run this with proper code optimizations. Optimization can be in the form of lowering graphical elements or even code that runs unnecessarily, not really knowledgeable on Unreal Engine but really would be good if it is smoother to run.

Another, not that impactful  to my rating to the game but maybe as one of the reviews said the file could somehow be playable on the browser to get more ratings, not as important as my other points but useful.

Overall, the game is actually really good for first of all a solo developer, and for being a 3D game in a 3-Day gamejam. I also think the game could have been a fun experience if I didn't encounter any hassles during downloading the file and the lag I really badly experienced. Besides from the issues I encounter the game is good enough to play with its cute and aesthetic design. Congrats on finishing a game and Good Luck!

One of the games I've finished all the way through! 

One of the most impressive games I have seen in the gamejam! It stands out in Concept and Enjoyability.

The concept is awesome! One of the most unique in the gamejam, the idea is awesome and level design is as good as puzzle games made by big developing teams. 

Enjoyability was pretty good, the fact that a new trooper is unlocked after every few levels is what really hooked me to keep on playing. The only thing that brought down enjoyability just a quality of life features such as the indicator of the paths and restarting which resets the whole layout as mentioned by other reviews.

My only feedback is the ui design, I can't remember all of them but some ui feels out of place and doesn't look appealing too much. There are videos of good game ui design and how good color themes make it look better. Some examples are the audio slider and the character selection bar which is just plain black and the audio slider having the default unity theme. Don't take my word for it though, I might be the only one saying this and maybe you can be successful with the current design.

Congrats on finishing this well done of a game! Really is one of the amazing games I played in the gamejam!

Complete and good Presentation/Design is what stands out of this game for me.

This is one of the games that actually feel complete in the gamejam, it has the right amount of levels with good level design and also has fully-working mechanisms. 

The presentation and art design is awesome, well thought off, but one thing the slider and text beside it showing the gravity charge could have been improved but still other than that it is really good.

As improvement, maybe somehow make the game a bit more fun to play like adding more new objects to the mix. That's all, love the game and congrats on finishing! Also just realized that you solo developed this which really makes it more amazing, well done!

Love the presentation and visuals, really impressive for your first gamejam!

I won't go too much into a detailed review because this is  the first gamejam you guys joined.

The best part of this game for me is the fact that it feels complete and has pleasing art and soundtrack, this is pretty difficult if it's a 3 day gamejam and also your first ever gamejam.

You guys still have more to improve and good luck on that, but please be proud of completing a game in your first-ever gamejam! Really amazes me, I never finished my first or even second up to third gamejam, I had to learn, but you guys did it without experience, Well Done!

Nice game! Love the simple yet replayable game loop, immediately reminded me of the game I submitted as well lol

Three things, Simple, Replayable, and Enjoyable.

The game is simple yet the perfect example of a good concept for a time-limited gamejam like this. Easy to implement and completely finish on time especially for a solo developer like you.

In terms of replayability, it has a good gameplay loop that keeps players playing over and over again.

Lastly, enjoyable, it has a fun gameplay loop and good sound effects + bgm and also a score system making the game very playable and enjoyable.

The game overall really feels complete and awesome for a 3 day gamejam, most games I see have bugs and are unfinished but this is definitely finished and fun. 

For future improvement, just improve your speed at developing games, sooner and soon you will definitely be faster, and I say this because there are a few things you could have added that really perfects the game such as a simple pause to see your score after a run, or maybe a highscore system which really makes the game much better. 

Overall, everything is balanced and one of the best games I have seen here, congrats and good luck!

Hey there, don't take my word for it, but from my perspective, the idea of connecting wires is a bit too common with the theme connections. Maybe additional features could have made it much better such as a score system, or maybe a mistake system where you can only make 3 mistakes, or time pressure, any of those would gladly make it more enjoyable and not too bland or plain. Btw nothing is wrong with your game concept, just from my opinion it could possibly have been improved.

Thank you very much! I will try to implement that if I ever continue to develop this. The "tutorial" at the beginning is just text to play at the easy start, but the enemies will still spawn while it happens. Thanks again!!

The presentation really stands out and also how good the art is.

The design is awesome! The pixel art is done professionally, having all the same pixel scaling on every object, making it very consistent. The design overall is really consistent from the sound design and to the art design they all give an 8-bit feel.

Concept is also incredible. It showed a unique take on the limitation of the gamejam, although not using the theme which I understand is optional.

For my only feedback, the lack of gameplay. The only gameplay is the practice level and the tutorial level which really limited the concept to being played and enjoyed, maybe a few levels with some enemies that shoot back instead of a practice level could have made it better. Although I know this is a 3 day gamejam, I just think that time on the practice level and unnecessary stuff should have been put to making more gameplay.

Overall, congrats on making a game! The game looks polished and appealing to the eyes, it really attracted me once I saw it on the submissions page. Well done!

I don't know if it's just me, but I had a really hard time playing, it was confusing at first, and also difficult to play.

The presentation and design is pretty good, although the fonts on the starting menu could have been improved, everything else from the game page and art is consistent and appealing to the eyes.

My feedback is to make the game beginner-friendly and maybe have a tutorial level considering the difficulty of the game.

Anyways, congrats on finishing a game! Well done!

Loved it! The game was fun to play! I finished it, although had to do it 2 times.

The backing track is awesome! I love how good the disturbing soundtrack makes me unsettled! I don't know if you guys made it from scratch but the dissonance and out of pitch moments in the soundtrack makes it so unsettling!

The puzzle design is also well done! The necessary items to escape are well hidden but not entirely impossible to get. Additionally, the help button really is a good addition especially to those having trouble in some parts of the game.

For my only criticism, the design. I think you guys should have put more time on in-game design because it breaks the surrealism of the game when the elevator looks plain and a solid color, although btw your cover art is really good and your game page is really well made.

Overall, congrats on making a game! This was a 3 day gamejam and a 3D game that's playable and this finished is already an accomplishment by itself. Well done!

Thanks!!

The presentation and quality of this game is awesome! I can see the amount of effort put into the game by the team, from the music (love the jazz vibe), to the drawing art style, and to the awesome game design!

The overall game experience is pretty nice. The game has a similar experience to getting over it with Bennett Foddy, it really is difficult. (I only made it somewhat halfway)

The level design is awesome, difficult to do but satisfying once done.

The music fits the game very well, love the chill relaxing music paired with a difficult game.

Art is simple and consistent, something I don't see much in rushed games, mostly because of premade assets, this one looks like it was specially made for the game itself.

Just one feedback, I think the gameplay is a little bit too slow-paced especially for a difficult game, like when you die to a spike you have to go back to the start + the slow pace of the game which annoys the player in a bad way. This is just my opinion, so don't take my word immediately.

Overall, I can say the game is awesome for a 3 day gamejam! The presentation is the aspect that really shows in your game. Congrats on finishing a game and good luck!

I really love how much effort I believe that you guys put into this game, it just wasn't executed properly. Some critiques, the art style is fine but the solid colors make it plain, and also the pixel sizes, if you plan on making pixel art based designs, it would usually be better if the objects in the game had the same pixel size scales, it would look much more pleasing.

I think you guys put too much time on the design and especially the background music which is awesome btw. Maybe next time you guys should allot time on the game concept, I feel it was lacking on that side too. Anyways, it was still a finished game which is an accomplishment by itself, congrats!

https://danisaurous.itch.io/hexagon-hazard

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same man, really wanted to try the game out, ill check back soon the images look really polished.

(also am stuck in the first room not hearing anything just lights on the roof.)

also might just be me being dumb but i really don't know what to do lol

Noice game! The concept is pretty simple and it is pretty well polished, add more features and this can be a good casual 2 player game :D

I am looking for any pixel artists that have experience to help me! 

I wont assign big projects with strict schedule dont worry...

Please dm me on discord: Mr_Epicco#5464

If you dont have discord just comment on this post and i will reply :)

I will credit you in my game as a thanks :D

Hey wow!! Thank youuu sooo much!!!

The boss will finish his last attack before leaving.. I might change it in the future!

Also, the fragments of the meteor can really be distracting xd and I really planned it to be like that xd

but maybe im gonna make it much fewer soon..

Again, thanks for the video!! 

I added you on discord!!

btw the score is just how long you survive xd

Do you have discord? I need to fix something on the game and inform you if its done.

Tysmm! Btw its only a simple game dont expect to make a long vid about this! XD

Woaah awesome !!

I saw you post this on brackeys discord!

Did you make all the art by yourself??

That much art for a 1week jam is awesomeeee!

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This is awesommee!!

Just made a little update for my first ever game!!

A review of it would make me very happy no matter the rating!!

Check the game's description for more info!!

https://mr-epicco123.itch.io/infinix

btw i subbed xd

Infinix is a game where YOU control a rocket in the destructive outerspace!!

Travel and COLLECT different powerups to aid you in your journey!!

DISCOVER different enemies that you will encounter in your way!!



Game Page:

https://mr-epicco123.itch.io/infinix

Latest Update:

- New Boss!

- New Enemy (Squid)

-Lots of bug fixes

-New Soundtrack


Credits to:

Fractal Waves Music - Soundtracks

Follow me to get notifications of the game's next updates!!

https://mr-epicco123.itch.io

Enjoy Playing!!

Infinix!


I found a bug where it would just freeze, also you should add a replace button and a sandbox mode soon!! The freeze happened once a red died and before that one of my blue people died.

It Loaded YESSSS!

The game looks awesome from the videos, its still loading but i really want to see this game because i like watching tabs videos from ytubers and never got to play it!

Thanks you should just comment on the game site :D