Hey, are you still looking for someone? I am no beginner like you ask, but if you need some experienced help (In Unity) I would be happy to help
Besteres
Creator of
Recent community posts
Hey!
I have been working on an assymetrical game for a while and I am in need of some music for the game! Mainly horror ambient music but I am also looking for high energy chase themes and last man standing themes for our characters!
This project only started getting some content very recently, I am a solo dev, and its been a couple of months, hope you can understand that the game is still a WIP but it is very much playable.
Hit me up if you are interesteded in getting to know more!
Maybe discord? (besteres)
I have been working solo for a couple months on an upcoming free asymmetric multiplayer game with a big focus on abilities and movement (Inspirations are such games like Outcome Memories, Sonic.exe TD, risk of rain and Terraria/Calamity), I am looking for someone that could help me.
I am specifically looking for:
3D Modeller
3D Animator
Unity Dev/C# Programmer (General knowledge of the engine)
Sound Designer
Music Composer
Shader Dev
Play Testers
More info about the project can be seen on my devlog video showcase:
If you are interested in giving this project a shot you can contact me through discord! (besteres)
Heya,
I am making an asymmetrical horror multiplayer game where its survivors vs executioners where the survivors are aided by abilities, making it so chases in this game feels more like fights instead.
Recently I've started making some content and since I am a solo dev with little help on testing and ideas, I want to reach out for help.
The game is in a WIP state still, the art direction is still being discussed but the idea would be to follow a horror/creepy atmosphere.
The plan right now is to implement a bunch of Original Characters and Characters from many corners of the internet, for more information you can check out this short video announcement I made:
I have a bunch of other plans ahead to make this game quite unique that I would like to keep private until I talk about it.
I hope we can work together and make something fun!
Reminder that this is a hobby project and I dont plan on making money with this project
My contacts:
Discord: @besteres
Hey!
Im working on a game along side someone and we are planning on making our game's primary features in different phases, right now we are comming up with ideas into how our items system should work and how you could costumize them, while the core points of the game are defined we still dont know specifics as for example I restructured the whole idea of the items like 4 days ago and only when this first prototype is done will I know if its truly a good idea.
The game, in short will be a top down 2D multiplayer game with features of survival and rouguelite, similar to "streets of rougue" if you want a reference
Even tough you preefer projects that would take a few weeks to make, this one would take at least a year to make, but since we are making this game like this (primary features, per 1/2 months) I feel like we could work together, at least, for this first part :)
If you wanna know more about the game we are making I suggest contacting me on discord: besteres
Hey!
Im at the starting phases of a project, a concept of the game and the main mechanics have been tought out and are being developed right now, and I feel like this should be the perfect moment for someone else to join if they are ever interested in the game idea.
Im looking for anything, it be an artist/programmer/designer with any kind of experience, as long as you are comfortable in your position.
This game will be a multiplayer (network) top down game where you can:
-go around killing monsters
-buy gear
-do it all over again
All this in rouguelike way, this be the randomness of the equipment available to you and the different combinations you can create with the items you either buy or get dropped from. Many of the specifics are still being worked on and I think that this should be decided while prototyping the game and testing it with people.
And this is where YOU could benefit more from this project, concepts of gameplay are still being tought of and experimented so you could possibly make your ideas finnaly come alive with some of my help.
(For now everything that I have developed in UNITY is this)

(A red box that "kills" you on contact, an inventory and item using systems, all synced to the network, could help understanding some of it with art I know 😅)
I dont have any money to pay to anyone, as this is a hobby project, and I also understand that developing multiplayer games can be very intimidating (specially with someone you have never coded with), but I am open to collab with someone who even has NO experience coding multiplayer games, or little experience in making games... hell im 3 years into making games and im still learning a lot on how unity and programming works.
All I really care is that we try :D
My contact info:
@besteres (On Discord)
@besteres2 (On Twitter)

Hey!
This game was originally made for the SpeedJam #2 https://itch.io/jam/speedjam2 made in 3 days... but I wanted to give it some more love before sending it out to the wild an work on my next project, I decided for it to be a hidden prequel of my other game The Doors
The game is played in a 2D platform based world, jumping your way to the top... or to its secrets that it is holding within, either way you want to escape this place.
But the game is very punishing, every small mistake can mean a total loss of your whole progression, but if you are struggling or just want to test out the game without being punished, theres a "training mode", but your score wont count to the global leaderboards.
To this day no one has beat the game because of its harsh punishments, even though the game is beatable.
One thing that I would like for people to beat is the lore... theres a story hidden in the game, a story of this place and why it was built.

Hope you can enjoy it!
I was honestly going to remove that before submitting but a friend of mine who play tested the hell out of this game told me specifically NOT to remove that feature as it was funny xD
Also the game is really so unfairly hard and I'm planning on a fix for that in a future update after the jam ends!
(it will be as hard if not harder! But the end game won't be so unforgiving at least)
Stay tuned!
Willing to work almost every day, for short or long term.
With +3 years of unity experience I have plenty of experience in 2D and basic knowledge in 3D.
I also have over a year of experience with the netcode for gameobjects package for unity.
Would preferably want to work on 2D projects but depending on the project complexity I can also manage 3D games, multiplayer or not!
My most recent published game: https://besteres.itch.io/just-keep-jumping
Discord:
@besteres
Twitter:
@besteres2





