Sadly, no. I'm glad you thought it was fun though!
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Very cool. This was a really fun game. The variety of friends gives it great replayability. It gets challenging too, since the more friends you have, the bigger of a target you become. I just wish I had something more to do as the player, other than dodge and move. A+
I see, I didn't really consider the use for the jumps and dashes except as a means of travel, thank you for pointing that out. Maybe some enemies and obstacles that can only be dealt with using those movements would harmonize the movement and combat. As for the platforms and the lack of damage feedback, yeah my bad, it totally slipped my mind. This is great feedback, thank you!
This was really fun. It's creative and fits the theme well. It's also unique, I've never played a keyboard-mashing-tower-defense against your own family lol. The voice acting was the icing on the cake. Wowie!
I couldn't get past the second level, I didn't really know what to do. Maybe have some tutorial? I like the idea of consuming your lives to get more airtime to get past obstacles. This was really creative, nice job.
Nice concept! It's a bit difficult though. There were a few situations where I got blocked by enemies and one from afar just kept shooting at me, so I was trapped. A few difficulty tweaks and some music would spice up the game. Good job.
This is cool. I like what you did with the theme. One suggestion would be to make the spikes and cupcakes both be visible but also clear which is active so that I don't have to switch just to remember where they were placed. Really nice!
This was really good! I like how you interpreted the theme of two worlds as a wedding and used cakes as the levels. Really creative. The levels were fun too, each one was unique. I would want some control over the camera as the player though, visibility is a bit of an issue. I guess you could also angle the camera a bit higher and zoom out a bit so that I can see more of the level. Good concept, and a good execution.
Oh my god, this is genius. I loved it! The level select screen is so cool. The puzzles were challenging and felt really satisfying to solve. The music and the minimalist art style work so well together too. 5 stars!
Great job! The game looks and sounds great. The mix between paper and 3d is really creative. I just don't know if it felt great though. Maybe this was intended, but the movements feel a bit too 'slippery'. It kind of felt like I was fighting against the controls instead of against the level. Even with that, I definitely enjoyed it!
I didn't really get what was happening for a good while, but it's really fun. It's quite satisfying to beat up the enemies too. I guess the only thing I can suggest would be to make it a bit easier to understand. Good game!
This was really fun! The music is great and I loved the concept of training up your fighter and forming his stats before a fight. I'd love it if the enemy was a little more challenging and had variety, so that I really have to strategize my stats to win the fight. 5 stars throughout.
I love it. The game looks visually amazing and it's fun to play. It's a bit difficult to throw the dice sometimes though. When I let go of it sometimes, it just goes back to the deck. Very fun though.