Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

aztecpawn

27
Posts
A member registered Sep 26, 2021

Creator of

Recent community posts

It's a beautiful setup but the game would not run very well on my machine. Chrome on Windows.

Great game. Please keep making games. Getting in and out of the stand was clunky but didn't stop the fun.

You hit the GB lookk and feel out of the park. I liked the game a lot. Please keep going.

It wouldn't actually show the ship or crew, just the sun. I'm on Chrome on Windows.

Wow, what a crazy beautiful game. I found it difficult to play but wow. Please keep it up.

Cool game. The flamethrower was b.a.

Keep making games

Keep trying, don't stop, and don't trust birds!

Keep trying, don't stop, distrust birds.

Continue on your journey

Yea, I intend to get some more play testers for our next attempt. More and sooner. (:

I was lost but the issue could be the player.

I didn't see the theme but the game was interesting. I like the elements but thinks the theme might have got in the way.

Very cool game. Would like to see what else you do with it.

It was great. Can't wait to see what other games you create.

Fun game. Keep designing.

That was a fun and pretty game. Nice entry.

This was a fun game. Keep making games if this is how you're going to start out. (:

I liked the game. Don't quite see the theme but that's probably more of a player issue.

I like where you're going with this game but find it a bit difficult to play. The design is novel.

very cool concept. it's an interesting twist that would be cool to explore more.

Very nice entry. Please keep making games.

Great entry. Very fun.

I liked the idea of forcing the player to go over multiple attributes. Cool nuance to combining the theme and gameplay.

Congrats on your first game. Please continue your journey. I didn't quite see the theme but the game had a great look and feel. It was a bit fast out of the gate but that could've been a player issue.

I thought the game was innovative but the audio was maybe a touch loud.

it was a hectic storm that definitely made me question realness. i liked it's busy-ness. didn't care for the audio, just couldn't figure what it was trying to convey