Hello all,
I just released an Alpha build of Milk Run: Tiles Over Europe, a WWII bomber-themed Match 3 game inspired by You Must Build a Boat and 10000000. Make matches of different tile types to shoot down enemy planes and survive the onslaught on the way to the bomb run.
https://andymetoo.itch.io/milk-run

The game currently features:
- 16 playable missions
- meta progression including upgrades and crew assignment
- recon missions and mission modifiers
- fast-paced sliding match 3 gameplay
- sweet SFX

Why an Alpha?
The game's puzzle board mechanics are pretty much in place, but I need some feedback on the difficulty and economy curves. Expect some rough edges, but the game is probably more polished than what you'd expect from an "alpha". Again, I'm looking for some balancing and progression feedback, so if you'd like to dive in and give the game a go I'd really appreciate it!



































