Prayers function as the currency. Essentially you purchase the food, and it 'heals' her hunger by 20%. Eve gains speed as her health drops below 50% and again at 25%. Unfortunately, I didn't get it implemented for the game over screen to kick in when Hunger hits 0%. Thanks for the feedback!
AceRebornStudio
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I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
< 15 minutes run time.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
I just started learning Godot two months ago. This was my first game making experience from scratch outside of following tutorials. I will try to play and rate the other games here as well. Congrats to everyone that crossed the finish line. It wasn't easy as a one man show! lol I had to keep limiting the scope of what I wanted to do, but it was really fun to learn.
Thank you! I used NavigationAgent2D on Eve and directed it to the Tree, so no matter where she is in the level she path finds to it, and then set it to trigger the end screen when her body enters the tree. The game over screen was also supposed to trigger at 0% hunger. I wanted to do that, or significantly increase her speed at 0%, but I couldn't get the coding finished before I ran out of time. I know we're all in the same boat with the time constraint, so it makes playing and rating fun to see what other people could do with the same amount of time.
Thank you for trying it! I certainly ran out of time, lol. It's my first effort at a game starting from scratch and doing it solo. There's a lot I just pieced together to have an entire game loop in the final hours. The scary scene was meant to go with the theme of unleashing sin into the world when she reaches the tree. I didn't realize it would startle people the way it has. I agree about the levels, with more time it would have had better design choices.
